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=== Goff Klawstompa === [[File:Klawstompa.jpg|200px|right|thumb|A Goff Klawstompa. If Giant Enemy Crab was a thing.]] The Goff Klawstompa is essentially what happens when the Orks really want to get in close and personal. The Goff Stompa was popularized by the Goffs (who would've thought!). Similar to the Goff Rock-an-Rolla, the Goff Klawstompa trades in its gun arm for ''another'' close range weapon [[RIP AND TEAR|in order to shred enemy Titans up close and personal or grab and throw a tank like a toy car.]] A pure close combat Stompa, it has '''''two''''' giant [[Miscellaneous_Weapons#Stompa Klaw|Stompa Klaw]]s (Or even more rarely, a [[Miscellaneous_Weapons#Krusha Ball|Krusha Ball]]), and can punch out other Titans in ''one round'' of close combat. It's designed to take down other Titans and assorted super-heavy vehicles, and has more attacks in close combat than the [[Tyranid]] Bio-Titan. Too bad other Titans can hit this enemy crab's weak point for massive damage ([[Derp|double]] [[meme]]?) before it closes the distance, as it has no ranged weaponry to defend itself with. Still, it can't be stopped by anything once it hits enemy lines... [[FAIL|if they could even get there before being reduced to molten metal by a Volcano Cannon to the face.]] They are also armed with the [[Flamebelcha]], an extremely powerful Titan-grade flamethrower, although you don't really see that much of them due to GW having an Imperium fetish. Likewise, the Klawstompa like the Goff Rock-an-Rolla variation is rarely seen on the battlefield, due to the fact that it is a faction exclusive vehicle and the added fact that Goffs aren't really the type to go all-in on the whole 'giant walking death machines'. If it ain't giving the boyz the chance to go deep into enemy formations and crumping some punks face to face then what's the point? Hence they are only seen when there is a huge superheavy presence that demands the Goffs to roll these out and deal with them. Still, when you want to punch an enemy Titan (or one of those pesky [[Forge World]]-produced Knights) in the face, accept no substitutes. There are no rules for the Klawstompa on tabletop, although you can proxy a Kustom Stompa as one by giving it two [[Miscellaneous_Weapons#Stompa Klaw|Mega-Klaws]]. Although Mega-Klaws are weaker than a [[Chain Weapon#Mega-Choppa|Mega-Choppa]] without the "Slash" rule, it gains an extra 4 attacks if you decide to equip two Klaws, and since they deal 4 damage each. This means that if the [[Chaos Gods|dice gods]] are on your side, you could deal around 16 wounds in one turn. Pretty nasty stuff. Additionally you can put in a twin-link Skorcha on the Stompa's face to proxy the [[Flamebelcha]]. However, a more detailed fan rule can be seen below. *'''Height:''' 13m *'''Crew:''' 24-32 crew; approx *'''Weight:''' 300-400 tonnes; approx
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