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==The Complex Kreen Family Tree== Whilst it's been obscured by time, the thri-kreen family tree is actually surprisingly large - and even more surprisingly complex. It's possible that this showcases some of the problems that [[TSR]] had with keeping their own lore straight. See, first, there was the ''Thri-kreen'', the nomadic mantis-folk introduced in the Monster Manual and the Dark Sun corebook. And that was all good. Then, in the first Monstrous Compendium Appendix for Dark Sun, we were introduced to the tohr-kreen; bigger, stronger, faster, deadlier and ''smarter'' versions of the thri-kreen, also nicknamed "mantis nobles". So, what did "Thri-kreen of Athas", the thri-kreen racial sourcebook do? It went and made it more convoluted. See, it turns out that the proper racial name of the mantis-folk is "Kreen"; the "Thri" and "Tohr" prefixes signify the kreen's native culture; "thri" means "nomadic" and "tohr" means "settled". That's not to say there aren't also kreen subraces. In fact, there's six of them: Jeral, To'ksa, J'hol, J'ez, Tondi and T'keech. The sourcebook itself is somewhat vague, but careful attention reveals that the default thri-kreen originally introduced back in the Dark Sun boxset actually refers to the To'ksa subrace. Because Jerals are the only other kreen subrace native to the Tyr Region, the sourcebook exclusively focuses on them and the To'ksa, with only minimal detail given to the other subraces. The reason why three of them have names starting with J and the other three with T is culturally; "J" names signify the kreen has an active and thriving nation, whilst "T" names indicate that kreen's nation has fallen, reducing them to living under the rule of the other kreen or pursuing an existence as thri-kreen. '''To'ksa''' are the most aggressive and most barbaric of the kreen subraces. Almost uniquely amongst their kind, they have a leathery sheathing over their exoskeleton, giving their sandy yellow bodies a dull finish. Their breathing holes are located in the head - one pair between the eyes, and a second lower down, just above the mandibles. They have long necks and the longest antennae of any kreen subspecies; 18 to 24 inches long. It's believed these longer anteannae, and the greater sense of smell they provide, may explain their unique craving for elf-flesh; no other kreen species craves it the way that To'ksa do. They have large abdomens, bearing a spiky shell that runs its length; it's speculated this may be a vestigial wing-covering. Finally, To'ksa hands have four digits; an opposable thumb and three fingers. Their barbarity means that tohr-kreen universally look down on them, viewing them as "scum" for their lack of parental care and willingness to cannibalize their own offspring, amongst other feral behaviors. '''Jeral''' are much more civilized and calm-natured than To'ksa, and are effectively the "true tohr-kreen" of the Tyr Region. Easily mistaken for To'ksa at a casual glance, there are differences. For starters, their chitin is the outermost layer of their body giving them a glossy sheen. Their breathing holes are located between their arms, their necks are short, and their antennae are vestigial. Finally, they have three-fingered hands, with each digit being full opposable, and smaller, smooth-topped abdomens. '''J'ez''' are black-colored kreen probably closely related to the To'ksa, as they share the leathery skin over their chitin and they also have long antennae. Aside from their color, their most unique feature is their mouth; a circular orifice ringed with inward-pointing fangs and with mobile mouth-parts used to assist with eating. They are an aggressive species, culturally fond of combat, but also highly intelligent; they make up a large part of the tohr-kreen philosophers and military leaders, and highly prize reading. '''J'hol''' are crimson-colored, three-fingered, large-antennaed kreen with narrow feet and small abdomens; they are arguably the most humanoid-looking of the kreen. Adapted for stony barrens and rocky badlands, they are not as effective in the desert as other kreen races tend to be. Their primary contribution to tohr-kreen culture is as builders and crafters. '''T'keech''' instantly stand out amongst their fellows; they're ''green''. Although they have adapted to cope with the barren landscape of Athas like their fellows, they were clearly jungle-dwellers in the ancient days of their world; to this day, they are the only kreen species that can comfortably survive in the Ringing Mountains, as they are immune to the chitin-rot and respiratory infections that befall other kreen in humid environments. To this day, they prefer to live in scrub plains and near oases, where their camouflage is still useful. Possessing four fingers to each hand and long antennae, they are perhaps the most peaceful of the kreen subspecies - though still capable of defending themselves. They mostly serve the tohr-kreen as laborers and builders. It's never discussed, since anything that wasn't to'ksa or jeral got the scraps in terms of lore, but t'keech would be much more likely to worship Rain and perhaps even Water, given their biological association with forests, jungles and swamps. '''Tondi''' are, without a doubt, the most striking and visually unique kreen subrace. If T'keech are jungle mantids, then Tondi are flower mantids; their mottled pinkish-purple chitin sports elaborate protrusions, especially on the abdomen, that allow them to mimic giant ohi flowers or outcroppings of rock crystal. Of all the kreen, they have the greatest love of nature, usually becoming master herbalists, and gravitate towards the power of [[druid]]ic magic. Rarest of the kreen subraces, they are also the most isolationist, in no small part because they're an all-female species, reproducing through parthenogensis (virgin pregnancies, for the laymen).They have abdomens as large as the To'ksa, long antennae, and three-fingered hands. J'hol, J'ez, Tondi and T'keech all received monster manual writeups in the 2nd Dark Sun Appendix for the Monstrous Compendium. These six subraces would later be name-dropped in the 4th edition version of the Dark Sun Campaign Setting, where they are described as thri-kreen ''nations'' rather than the distinct phyysical subrces they were in 2e. You're probably wondering by this point "Wait! Then what the hell were the Mantis Nobles in the first Dark Sun Monstrous Compendium?" Well, we're getting to that. "Thri-Kreen of Athas" revealed that, in addition to the six Kreen breeds, there are also two ''other'' races of mantis-folk on Athas. The '''[[Trin]]''' are primitive, four-legged, two-armed mantis-folk; little more than animals, they roam the land and eat anything they can catch. They've been described as resembling a juvenile kreen grown to an almost adult-sized stature, but without any mental development. Even the kreen don't like the trin much, because the kreen are on the trin's menu. Then, there are the '''Zik-Chil'''. Shorter, more slender and a pale-sickly green color, the zik-chil are instantly recognizable because their upper arms end in a unique and exquisitely-articulate set of claws, where each claw can separate into six slender, multi-jointed "fingers". This allows for the most intricate of manipulation. More importantly, zik-chil have the innate ability to perform acts of [[fleshcrafting]], manipulating their own enzymes and rebuilding & augmenting other races. The book is deliberately vague on whether these cold, emotionless, and ruthless mantids are somehow related to the [[Xixchil]] of [[Spelljammer]]. The "tohr-kreen" first seen in the Dark Sun MC Appendix 1 are actually '''Zik-Trin'''; ordinary kreen who have been physically and mentally rebuilt into almost [[golem]]-like organic drones by the zik-chil. Specially, the creatures originally named as tohr-kreen are properly called ''Zik-trin'ta''; they are created as scouts to spy upon the non-kreen nations of the Tyr Region and to try and civilize the roving thri-kreen packs. There is also another verzion of the zik-trin, the ''Zik-trin'ak'', which is designed specifically for combat and is basically a kreen super-soldier.
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