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=Contests= Contest means a situation where characters work against others, be it actual fight, race, or even sport event. *Each character, PC and NPC, picks as many dice as their Initiative talent rating. These dice are called the "Initiative Pool". *The characters with the higher Initiative Pool may decide to take the first action. If they do not, they lose two dice of their Initiative Pool. *When taking action, the characters decide on a skill for the contest, and pick a total of dice up to their Skill rating + Talent rating out of their Initiative Pool. *The rolls are made, and scores compared to decide a winner. The winner's action is successful, consequences are dished out, and the dice used are discarded. Then the next characters with the higher Initiative Pool play. *When a PC or NPC calls out of the round, he cannot take any more actions until the start of the next round, discards all their dice but can keep as much as their lower Initiative talent. *These salvaged dice add up to the Character's next round Initiative Pool. ==Making a roll== To make a roll, the GM chooses a Talent and a Skill, according to the situation. The player then picks up as many ten-sided dice as a character's Talent and Skill ratings added together, but no more than the Trait rating for the Trait associated with the skill, and if it is a contest between two characters, no more than the dice remaining in her Initiative Pool. The player rolls these dice and adds their values for the roll's score. ==Fighting / Combat== When a character engages another in close combat, meaning that the character under attacked is aware of the intents of the aggressor, they're locked in combat until one of the other tries to escape. For each 5 points step obtained in a combat roll allows the character to either : *Restore their Dodge Points by one, up to its maximum *Lower their opponent Dodge Points by one. When the opponent's Dodge Points reaches zero, every 5 points step obtained on a combat roll is a wound. Each wound lowers the Health points depending on the weapon and combat style used by the attacking character. ''(other types of contests/ fighting/ combat goes here)'' [[Category: Systems]]
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