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===Dedicated Transports=== *'''Catacomb Command Barge''' - Your Necron Overlord's personal pimp-mobile. He can blast suckas in drive-by shootings thanks to the Catacomb's built in guns, or simply drive closer to hit them with his sword (or Warscythe as the case may be) and assign the wounds, but only if he rolls a 6. Good for adding mobility to an otherwise slow HQ choice, and combine with Trazyn the Infinite (who is scoring) for a trolltastic way to contest objectives. *'''Ghost Ark''' - Good for ferrying about your Overlord and his Court, or a unit of Necron Warriors of 10 or fewer, although it can still be purchased for units above 10. It can broadside two different targets with gauss flayers, and even repair Warriors from death. Useful for drive-bys with shooty Royal Court units or Warrior squads, but unfortunately it can't carry any other unit types. *'''Night Scythe''' - Faster, cheaper, less likely to explode (because it's not open-topped) but worse armor than the Ghost Ark and even has a bigger carrying capacity. It can carry 15 Infantry, 7 Jump Infantry or 5 Jetbikes. Unlike the Ghost Ark it isn't restricted to Overlords, Necron Lords, Crypteks, or Warriors. However, it has no fire points, meaning the guys inside can't fire at anyone while inside, but the twin-linked Tesla Destructor makes up for that. Great all-purpose transport for all occasions. But theres an added bonus, if this thing explodes, the units you had inside are perfectly safe, and just shamble onto the field from reserves instead! Still has no damn model though... or not. Omnissiah be praised! Unfortunately, it's the size of a [[Stormraven]] (read: fuckhueg], so it's going to get shot down turn one, maybe turn two if you're lucky.
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