Editing
Warhammer 40,000/7th Edition Tactics/Necrons
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Ranged Weapons=== *'''Staff of Light''' - The stock weapon of the Lords, it's an S5 AP3 gun with Assault 3, but only 12" range. It's the one thing your Lord should rely on unless you expect combat. *'''Tachyon Arrow''' - A single-use 120" S10 AP1 shooting attack. Kind of expensive, but could be somewhat useful if you're lacking Anti-Tank. Which you aren't because your most basic gun glances on a 6 anyways. *'''Gauntlet of Fire''' - It's a flamer, and just a flamer (not even the Heavy Flamer it used to be). It's also kinda not worth it for 10 points. Though, now that the Gauntlet does not keep you from taking a Warscythe, it may be worth considering, especially on a Barge for flamer overwatch. And it is after all the only flamer you can put onto your lord that you run along with your squad, if you feel the need to have a "special surprise" for those annoying tarpits that somehow get close to you. *'''Heat Ray''' - The Triarch Stalker's chief weapon of doom, it's either a Heavy Flamer (and it actually is Heavy 1), or multimelta that shoots twice. Either way, trolltastic. ====Gauss Weapons==== This type of weapon always glances on a 6 when rolling to pen and will instantly cause a wound on a 6 to-wound. So back in 5th ed, even your basic Warriors could cause weapon destroyed or immobilized results on ANY vehicle. Yes, even a Landraider (or a Warlord Titan for that matter)! But then 6th came along and turned it up a notch. Due to the new hull points system, glancing hits strip off hps without rolling on the damage result table. But who cares! With some mathhammer, here's what a full Necron Warrior unit can do to a Landraider: 20 shots fired at BS4 means 13 1/3 hits. Rolling to pen needing a 6, 2 2/9 glancing hits. This means a Landraider is down to half its life in one round of shooting from your basic troops at 24" range. (For bonus points, Nemesor Zandrekh can sometimes give the unit tank hunter, so with Lady Luck on your side you will be one-shotting land raiders - but you'll need a nearby unit of enemy Tank Hunters to nab it from). *'''Gauss Flayer''' - The basic gun of the Warrior, it's a bolter that can glance tanks to death. *'''Gauss Blaster''' - It's a Gauss Flayer with S5 AP4. Keep it on Immortals in most cases. Remember, Decurions make them relentless, so this is a must keep whenever using one. *'''Gauss Flayer Array''' - It's 5 Gauss Flayers slapped together, and it can fire at a different target from that of the rest of the vehicle's guns. These are what Ghost arks get and they're inexplicably salvo 5/10, meaning you will always fire 10 shots at 24" as vehicles are relentless. *'''Gauss Flux Array''' - 24" S5 AP4, but Heavy 3 and can fire at a separate target. 24" heavy bolters, only for Monoliths. *'''Gauss Cannon''' - 24" S5 AP3 gun with Heavy 2, mounted on your Catacomb or destroyers. Wrecks 3+ saves, otherwise a bit bland. *'''Heavy Gauss Cannon''' - 36" worth of S9 AP2 Gauss goodness, though it's only 1 shot, and the Gauss rule does nothing for an S9 gun. It's a 36" lascannon basically. ====Particle Weapons==== *'''Particle Caster''' - S6 AP5 pistol. Yes, you are instagibbing Eldar with a FUCKING PISTOL. *'''Particle Beamer''' - A 24" S6 AP5 Heavy 1 weapon with Blast. *'''Particle Shredder''' - A bigger Particle Beamer, this can drop S7 AP4 Large Blasts in the same range. *'''Particle Whip''' - The classic weapon of the Monolith, this is a 24" S8 AP3 Large Blast of Ordnance. ====Tesla Weapons==== Where the Gauss is loved for its potential in devastating tough enemies, the Tesla is loved for its ability to lay down lots of hurt. See, the Tesla rule grants a 6 to-hit two additional hits so long as it's not a Snap Shot. This means that a good roll can lead to a squad of Guardsmen being easily eradicated or a mob of Gaunts being chopped in half without thinking. The issue is that all Tesla Weapons are AP-, meaning you trade quality of shooting for quantity. Fun fact: at BS4 (aka almost all Necrons) you average one hit for every shot you fire. Yep, 5 Immortals firing tesla expect to get 5 hits. *Ok, here's how it goes - 6 Immortals will roll 6 dice which on average means 2 misses, 4 hits and 1 of those hits generates 2 additional hits for a total of 6 which averages out to 1 hit per shot originally fired. 5 Immortals makes for less easy numbers - 5 shots equals 1.667 misses, 3.334 hits of which 0.8334 generates additional hits which on average means 1.667 additional hits per 5 shots, so the average number of hits is 3.334 + 1.667 = 5 hits. Sometimes you won't get any exploding shots but the average over a lot of shots is one hit per shot originally fired. 1 in 4 hits will generate 2 extra hit balancing out the 2 in 6 shots that miss. *'''Tesla Carbine''' - A 24" S5 AP- Assault 1 gun. This is the tool of Immortals who like staying still, or assaulting without being in a Decurion. *'''Tesla Cannon''' - A Tesla Carbine with S6 and Heavy 2. *'''Tesla Destructor''' - A Tesla Cannon with S7 and Heavy 4. *'''Tesla Sphere''' - A Tesla Destructor with a bonus shot. That's it.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information