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Warhammer 40,000/8th Edition Tactics/Thousand Sons
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==Special Rules== *'''Brotherhood of Sorcerers:''' If your army is Battleforged, the range of all psychic powers cast by units with this ability is increased by 6". Mainly affects characters, but also applies to Sorcerers embedded with Rubrics and Scarab Terminators. *'''Cults of the Legion:''' Every {{W40kKeyword|THOUSAND SONS}} detachment can be assigned a cult. Every unit gains the {{W40kKeyword|CULT}} keyword, as long as they do not have {{W40kKeyword|TZAANGOR}}, {{W40kKeyword|CULTISTS}} or is a named character. Every {{W40kKeyword|<CULT> PSYKER}} automatically knows the cult's psychic power, in addition to the other powers they know. **Speaking of which, the new Psychic Focus rule that would normally make spamming Smite harder with each time it's attempted is specifically worded to not affect you. *'''Disciples of Tzeentch:''' Tzeentch flavored objective secured, same as all the other ones. * '''Death to the False Emperor''': Just like vanilla CSMs, rolling a 6 to hit in close combat against Imperials lets you perform a bonus attack. People usually tend to forget this one but seriously, this little friend could change a loss into a win. *'''Hateful Assault:''' If you charge, are charged or perform a Heroic Intervention, get +1 Attack. Anyone with the keyword {{Template:W40kKeyword|THOUSAND SONS}} with the exception of {{Template:W40kKeyword|TZAANGORS}} and {{Template:W40kKeyword|CHAOS CULTISTS}} gets this. This makes it less likely for your rubrics to get bogged down in melee (though they still easily can be). *'''Malicious Volleys:''' Heretic Astartes models using a Rapid Fire bolt weapon can take double the normal attacks (2 for bolters, 4 for storm bolters, etc) if at least one of the following is true: ** Target is in Half Range ** If the firing model is {{W40kKeyword|INFANTRY}} and didn't move during the previous Movement Phase ** If the firing model is a {{W40kKeyword|TERMINATOR}}, {{W40kKeyword|BIKER}} or {{W40kKeyword|HELBRUTE}}. ***While useful for nearly every other Marine army, do remember that your Bolters are standardly AP-2. Making you better than Fire Warriors but at worse Strength.
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