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===Shooting=== Shooting was mostly the same: check range; if in range roll to hit; if hit roll to wound; if wounded opponent attempts save. What complicated the game a lot was every weapon and armor having its own profile (one of the core rulebooks, '''Wargear''' was basically just weapon profiles and each individual Codex pretty much piled it on), with possibly different hit and armor save modifiers depending on firing mode and Strength of incoming blow; and that's before bringing things like cover, marks of Chaos, wargear and other niceties in the mix. It was as you can imagine one hell of a clusterfuck at times, especially in bigger battles.
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