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===HQ Units=== The HQ choices available to the Tyrants legion are SEVERELY limited; you only get two in the list and two special characters - Armenneus and Sumatris don't spend their time amongst puny humans. Thankfully though, unless you go for Huron your options are quite CHEAP, so you can save points for larger Troop squads or Heavy support options. Tyrant's Legions armies are not really for Hero-hammer or deathstar units, they're meant to be PDF armies herded by SM officers. Even taking Huron is a tactical option, since he brings more to the army than just a Terminator Chapter Master. *'''Legion Centurion:''' In games of 1500pts or more this is your compulsory commander. He's basically a Veteran Space Marine Sergeant with the same options but with two wounds. Their title is an irony, since pre-Heresy Centurions are WS/BS5...while [[Rage|being cheaper]] than these guys! While generally crap and won't be winning you many combats or doing anything awesome with your army, he is one of the cheapest HQ units available to ANYONE, so you can take him naked and still have lots of points left over for the rest of your army. If you're looking to make something stronger you might as well take the special character, who still fills your compulsory slot. *'''Auxilia Command Detachment:''' This is the equivalent of an Imperial Guard PLATOON command squad, but with NO ability to issue orders, No medi-pack and No standard bearer. What it does get you is a Leadership bubble ([[Fail|Ld 8? ...woo]]...also made redundant if you have '''Huron''' in your army). The naked unit does come in cheaper than the Centurion, and can be customised to a much better degree. They can ADD (not replace) a heavy weapons team, which is a nice way of adding guns. You can also upgrade the officer to +1WS and +1 wound for 20 pts. Never do it - for a little more you could buy yet another Command Detachment, and 5 extra dudes are better than making just one man more surivivable in CC, which would mean you're using the unit wrong. So spend the same points to give everyone carapace armour and lets them not immediately fall over when anything shoots at them. *'''[[Lugft Huron]]:''' The man himself, before his heart turned black. He is a bit of a special guy who is so far above everything else that he seems out of place. He costs a boatload but considering how cheap many of the units are you might justify paying for him. His special rules are handy: '''EVERY UNIT''' in the army shares Ld10 which is awesome for this army, as it makes Auxilia much more likely to stay on the tabletop. Furthermore his Chapter Master Ordnance bombardment is two-shot and finally all friendly units get Counter-Strike the turn they arrive from reserves. His equipment loadout means he won't mesh well with the army. He's the only thing with a 2+ save and is a melee character in a gunline army, and NOTHING else can deep-strike along with him. Though new Ghost Razors being AP2 means he can go toe to toe with most other characters at initiative order, re-rolling to wound and forcing re-rolled invulnerable saves means he may likely come out on top. **His rules no longer mention extra access to Elite units or an Honour Guard... boo.. ''an email from Forgeworld confirms this is indeed the case.'' **Doesn't the Badab characters 6th ed update rules pdf released for free in FW downloads state that Lugft Huron can take an honor guard and can be taken in a tyrants legion list? <s>And I quote: '' A single Honour Guard squad may be included in an army that includes Lugft Huron β this unit does not count against the armyβs HQ allowance.''</s> That's the character update, the actual '''army update''' which came ''after'' the '''character update''' makes no mention of Elite squads or Honour Guard in a Tyrant's legion army, email query to forgeworld ''confirms'' the most recent rule takes precedence, the reason for this being Astral Claws discriminate against normal humans, and so Honour Guards are considered "unworthy" of fighting alongside unaugmented human forces. He does NOT count as a centurion for the purposes of the rule. *'''Arch-Centurion Carnac Commodus:''' Your other special character, who is probably the go-to guy. He's probably cheaper than any other space marine special character by a mile, has a statline better than a chaplain but not a captain but still gets an Iron Halo and a chainsword with S5 RENDING. His warlord trait gives re-rolls to Sweeping advances to ANY FRIENDLY UNIT in the same combat as him now, which isn't a problem unless you've also taken Huron. They also gave him the ''Crusader USR'' so he gets to add D3 to Sweeping advances anyway, so they're even LESS likely to get away from you. Though if he's the warlord ''(no Huron)'' he also turns one unit of Retaliators into Troops, and Objective Securing units are always good. Finally, he still fills up your compulsory Centurion requirement, so don't complain, just take him.
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