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==Pathfinder== [[File:Warlord PoW cover.jpg|right|200px]] Though they share a name, the Warlords found in [[Pathfinder]] are a completely different class compared to the one above, the most obvious being that this one is directly tied into the [[Weeaboo Fightan Magic|Path of War]] system that 3PP Publisher DreamScarred Press ported over from 3.X. The extent to which this Warlord is a leader is tied to one particular discipline as well as teamwork feats, which can only be shared with allies after level 3. This class also has absolutely no healing power. The first big mechanic this class has besides the maneuvers are ''Gambits'', which are various risky tricks that the Warlord can attempt (with a very minor luck bonus) to not only recover any expended maneuvers, but also for a certain other benefit associated with the gambit. Failing lets them recover a maneuver as well, but it also penalizes them hard with a -2 on all rolls for a turn. Their next big thing is ''Tactical Presence'', a set of auras that spread benefits to allies within a set range. At level 11, two of these can be stacked together and used simultaneously, while 15 ups this to three. Then there are the minor features that pepper this class. Stuff like "acting like you occupy a space near you to assist with flanking" or stacking boosts and stances, which is unique and helpful for a class built around assisting allies. Their few archetypes do add some special thematics as well, from the Bannerman's flag that actually does stuff, the Desperado's [[Gunslinger]]-like gunplay, Steelfist Commando's fisticuffs, or the Vanguard Commander's steel-plated gusto. {{Pathfinder-Classes}} {{PF-3PP-Classes}}
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