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===New Arrivals=== Inquisitor, We've finally reached Odessa and are in orbit around the planet. Not surprisingly, our sensors picked up Tau ships lurking at the edge of the system. While Odessa is still an Imperial world, the Tau are still allowed access in a limited fashion for "diplomatic" purposes. The Munitorium and Administratum aren't fooled, however, so Odessa has a significantly higher ratio of off planet Guardsmen and Arbites garrisoning the world. Because multiple shuttle flights would seem suspicious, I decide to set up our base of operations in the Arbites headquarters. I only take a small force, just myself, Sam, the Deathwatch team, and twenty Derivatives. I keep the rest on the Galactic Frontier, to keep the ship secure against any possible Tau incursions. I'm confident they'll behave, since I made sure to take the troublemakers with me. Me and the Astartes have spent the last two weeks teaching the Derivatives everything we knew about Tau behavior, tactics, technology, and anatomy. The larger problem is actually getting my force to the planet unnoticed. The Tau have numerous agents and infiltrators among the Odessan populace, including much of the planetary government. That means I absolutely cannot be seen trying to pass five Astartes and twenty geared and highly trained soldiers through customs at the spaceport, and my signet will just draw more attention than I need. So, I order the Derivatives to take off their combat gear, stow it in the cargo crates, and change into civilian garb. I also have the Astartes sealed into the crates to both protect the gear and conceal them. Now is the tricky part, convincing the customs officers that these "tourists", in Finch's words, "were legit". So I come up with a plan. I deliberately set down the shuttle near the custom officer's shift change, so he's more likely to get things done in a hurry. Disguised as the shuttle pilot, I plant the seed of doubt when I tell him that carrying a shuttle full of 20 of those idiots is unbearable. Now, their cover is that they're tourists from the nearby agri-world Redwood VI, who have a particularly nasty reputation in Odessa as being universally stupid and annoying. Then I get Wedge and Biggs to come up first, carrying the ID cards for all the passengers. They did exactly what I told them to do, be very annoying and ask a lot of unnecessary questions, as well as blow seemingly mundane things out of proportion. The biggest highlight was when Wedge literally grabbed the customs officer by the collar and pointed at a passing Tau Water Caste diplomat, exclaiming she was barely wearing any clothes, much less a Xenos. Now, I'm pretty sure that was completely genuine on Wedge's part. Up to that point, the only visual reference of a Tau any of the Derivatives had was fuzzy pictures and artist interpretations. Plus, this particular Tau was wearing a very loose, very revealing white robe that exposed a lot of chest and leg skin. Then a little punch to my kidneys from Sam snaps me back to the situation at hand. The poor customs officer finally loses his nerve and just swipes all the customs cards through the reader in one go and lets us pass. We reached the Arbites headquarters with no issue. The Astartes were a little cramped and grumpy, but nothing a few promises of knocking around some Tau couldn't handle. Anyways, Odessa days are long and nights are incredibly short. Better get some sleep while I still can.
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