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====<span style="color:#01bbe3;">Troops</span>==== *'''Horrors of Tzeentch''' Greatly changed from their previous incarnations, when a Horror is killed it splits into smaller horrors and also stays part of the same unit. Though you no longer have to pay for this division, you do now have to roll a 4+ on each death for it to succeed - needless to say, the moment you get charged, you'll absolutely be praying that you make those splits because that 6++ save and T3 will see them torn to bits. The unit is now automatically locked to a default size of 10, but on average that means a Pink unit turns into 10 Blues and then 5 Brimstones, or 25 bodies total, which is nothing to simply pass up (starting at 10 Blues simply proceeds, on average, to 5 Brimstones). They have 2 18" ranged attacks but have sadly lost their traditional ability to become budget psykers. **All horrors are M6 T3 W1 DSv 6++/X++. They are armed with Coruscating Flames: 18" Assault 2 S+1 AP-1 D1. **'''Pink Horrors:''' Have gotten even more expensive at 14ppm. Shoots at S4 and BS3+, and having at least 1 in the unit is necessary for performing actions and retaining Objective Secured. DSv 6++/3++. Considering you get ten pink horrors in the regular kit, 10 blue horrors (you need 20 in theory), and 10 brimstone horrors (also 20), you have to buy 2 kits in case you roll hot. At current retail price, that would cost approximately $114 and $228 for the brimstones/blue horrors, making the total about $342 + tax. Whilst very fluffy, it is impractical for anything outside of an apocalypse game as they will definitely not perform up to their point costs and losing a single pink horror in the morale phase would be devastating. **'''Blue Horrors''' Like a Pink Horror with -1 BS/WS/S/Ld/ranged DSv (-2 Ld relative to the Iridescent leader), but also does not really cost anything either, at 7ppm. Only given a 6++/4++ now, if you wanted a Tzeentch tarpit you have no better option. Not only do these units have no ability to perform actions, but they also lack ObSec so they're singularly dedicated to being tarpits. **'''Brimstone Horrors''' No longer available as their own unit, instead only appearing on a successful split roll for a Blue Horror. Not only are they subject to all the handicaps the Blues get, they are also even weaker now at a pathetic S1 Ld4 DSv 6++/5++, so you can't even expect them to fight back, much less shoot.
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