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====Archmage==== The '''Archmage''' is the epitome of [[wizard]]ry, in the eyes of most wizards. They are those wizards whose hunger for power is surpassed by their hunger for knowledge; to learn everything about magic, to touch the demispell - the hyperplanar construct that is the embodiment of all spells that are, were and ever will be - '''that''' is their goal. Through their unparalleled understanding of arcane magic, they learn to wield it with a grace that other wizards can only dream of, ultimately infusing spells into their very flesh. Whether they go on to found isolated studies in the depths of the most inhospitable [[plane]]s, or found wizardry academies, ultimately, the Archmage's understanding will transcend all others, leaving a legacy in the form of spells and rituals that other wizards will wield with respect. This Epic Destiny is only open to the ''[[Wizard]]'' class and comes from the Player's Handbook 1. At 21st level, you gain the '''Spell Recall''' feature, which lets you select one spell that you know and have prepared at the beginning of each day; the designated spell can be cast twice that day. At 24th level, you gain the '''Arcane Spirit''' feature; once per day, when you die, you detach your spirit from your body and become an entity of living magical energy. When you enter arcane spirit form, you heal to your maximum hit points. In this form, you gain the Insubstantial and Phasing qualities, and can cast encounter spells and at-will spells, but you cannot cast daily spells, activate magic items, or perform rituals. At the end of the encounter, you can merge back into your body by completing a short rest; your hit points remain what they were when you were in arcane spirit form, but otherwise you are restored to normal. If your body is destroyed, you will need other magic to return to life, but can continue adventuring as an arcane spirit. If you are slain in arcane spirit form, you At 26th level, you gain the '''Shape Magic''' Daily Utility Power, which lets you regain one expended arcane power as a standard action. At 30th level, you gain the '''Archspell''' feature, which lets you designate one Daily spell in your arsenal as your Archspell, which you can cast once per encounter.
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