Editing
Codex - Necrons: /tg/'s 9th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Elites=== ====C'tan Shard of the Burning One==== This unit contains 1 C'tan Shard of the Burning One ('''Power Rating: 15'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | C'tan Shard of the Burning One || 8" || 2+ || 2+ || 7 || 6 || 9 || 4 || 10 || 4+ || 300 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Fire Whips''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Fire Whips''' || Melee || Melee || User || -4 || D3+3 || - |- |'''Fire Whips (Flame Burst)''' || 12" || Assault 2D6 || 5 || -2 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |- |'''Fire Whips (Solar Flare)''' || 18" || Assault 1 || 10 || -5 || D6 || Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+3. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Enslaved Star God"> This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the Look Out, Sir rule when selecting this model as the target of a ranged attack. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Necrodermis"> This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost. </tab> <tab name="No Escape from the Flames"> This model may target units that are not in its line of sight. In addition, units attacked by this model do not gain any benefits for being in cover. </tab> <tab name="Reality Unravels"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> </tabs> '''Powers of the C'tan:''' This model knows the ''Cosmic Fire'' and ''Cleansing Flames'' C'tan Powers. At the end of the Movement phase, if this model did not Advance or Fall Back that phase, it can use two of the C'tan Powers it knows. It cannot use the same C'tan Power more than once per turn. '''Keywords:''' *Faction: {{W40kKeyword|C'tan Shard}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Monster}}, {{W40kKeyword|C'tan Shard of the Burning One}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}} ====C'tan Shard of the Deceiver==== This unit contains 1 C'tan Shard of the Deceiver ('''Power Rating: 15'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | C'tan Shard of the Deceiver || 8" || 2+ || 2+ || 6 || 7 || 9 || 5 || 10 || 4+ || 300 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Golden Fists''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Golden Fists''' || Melee || Melee || User || -3 || 3 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Dimensional Translocation"> See Army Rules - Universal </tab> <tab name="Enslaved Star God"> This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the Look Out, Sir rule when selecting this model as the target of a ranged attack. </tab> <tab name="Grand Illusion"> At the start of the first battle round, you can select up to three friendly {{W40kKeyword|Necrons}} units. Remove those units from the battlefield, then set them up anywhere on the battlefield that is more than 12" from any enemy unit. If the mission you are playing uses the Strategic Reserves rules, you can place any of those units into Strategic Reserves instead. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Misdirections"> Each time an attack is made against this model, subtract 1 from the hit roll. </tab> <tab name="Necrodermis"> This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost. </tab> <tab name="Reality Unravels"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> </tabs> '''Powers of the C'tan:''' This model knows the ''Mind Tricks'' C'tan Power and one other C'tan Power selected from the Powers of the C'tan. At the end of the Movement phase, if this model did not Advance or Fall Back that phase, it can use two of the C'tan Powers it knows. It cannot use the same C'tan Power more than once per turn. '''Keywords:''' *Faction: {{W40kKeyword|C'tan Shard}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Monster}}, {{W40kKeyword|C'tan Shard of the Deceiver}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}} ====C'tan Shard of the Endless Swarm==== This unit contains 1 C'tan Shard of the Endless Swarm ('''Power Rating: 15'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | C'tan Shard of the Endless Swarm || 8" || 2+ || 3+ || 6 || 5 || 9 || 6 || 10 || 4+ || 300 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Silver Tide''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Silver Tide''' || Melee || Melee || User || -1 || 1 || Each time an attack is made with this weapon, a wound roll of 6+ for this weapon, the target suffers 1 mortal wound instead of the normal damage. For each wound that this weapon inflicts, the C'tan Shard of the Endless Swarm regains a single wound previously lost in the battle. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Composite Body"> Each time an enemy unit makes an attack against this model, subtract 2 from the wound roll. </tab> <tab name="Enslaved Star God"> This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the Look Out, Sir rule when selecting this model as the target of a ranged attack. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Necrodermis"> This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost. </tab> <tab name="Reality Unravels"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> </tabs> '''Powers of the C'tan:''' This model knows the ''Metal Tide'' C'tan Power and one other C'tan Power selected from the Powers of the C'tan. At the end of the Movement phase, if this model did not Advance or Fall Back that phase, it can use two of the C'tan Powers it knows. It cannot use the same C'tan Power more than once per turn. '''Keywords:''' *Faction: {{W40kKeyword|C'tan Shard}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Monster}}, {{W40kKeyword|C'tan Shard of the Endless Swarm}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}} ====C'tan Shard of the Nightbringer==== This unit contains 1 C'tan Shard of the Nightbringer ('''Power Rating: 16'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | C'tan Shard of the Nightbringer || 8" || 2+ || 2+ || 7 || 7 || 9 || 6 || 10 || 4+ || 320 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Scythe of the Nightbringer''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Scythe of the Nightbringer (Reaping Sweep)''' || Melee || Melee || User || -3 || 1 || Each time an attack is made with this weapon, make 2 hit rolls instead of 1. |- |'''Scythe of the Nightbringer (Entropic Blow)''' || Melee || Melee || x2 || -4 || D6 || Each time an attack is made with this weapon, invulnerable saves cannot be taken against that attack. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Drain Life"> Each time this model makes a melee attack that is allocated to an enemy model, that enemy model cannot use any rules to ignore the wounds it loses. In addition, at the end of each phase, roll one D6 for each enemy {{W40kKeyword|infantry}} model destroyed as a result of an attack made by this model or a C'tan Power used by this model that phase; for each 2+, this model regains 1 lost wound. </tab> <tab name="Enslaved Star God"> This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the Look Out, Sir rule when selecting this model as the target of a ranged attack. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Necrodermis"> This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost. </tab> <tab name="Reality Unravels"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> </tabs> '''Powers of the C'tan:''' This model knows the ''Gaze of Death'' C'tan Power and one other C'tan Power selected from the Powers of the C'tan. At the end of the Movement phase, if this model did not Advance or Fall Back that phase, it can use two of the C'tan Powers it knows. It cannot use the same C'tan Power more than once per turn. '''Keywords:''' *Faction: {{W40kKeyword|C'tan Shard}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Monster}}, {{W40kKeyword|C'tan Shard of the Nightbringer}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}} ====C'tan Shard of the Void Dragon==== This unit contains 1 C'tan Shard of the Void Dragon ('''Power Rating: 15'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | C'tan Shard of the Void Dragon || 8" || 2+ || 2+ || 6 || 7 || 9 || 5 || 10 || 3+ || 300 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Canoptek Tail Blades''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Canoptek Tail Blades''' || Melee || Melee || User || -2 || 1 || Each time the bearer attacks, it makes D3+3 additional attacks with this weapon. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Spear of the Void Dragon''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Spear of the Void Dragon''' || Melee || Melee || +3 || -4 || D6 || Each time an attack made with this weapon is allocated to a {{W40kKeyword|Vehicle}} model, that attack has a Damage characteristic of D3+3. |- |'''Spear of the Void Dragon''' || 12" || Heavy 1 || 9 || -4 || D6 || Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Make one wound roll against the target unit and each other unit the line passes over. Each time an attack made with this weapon is allocated to a {{W40kKeyword|VEHICLE}} model, that attack has a Damage characteristic of D3+3. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Enslaved Star God"> This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the Look Out, Sir rule when selecting this model as the target of a ranged attack. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Matter Absorbtion"> At the end of each phase, roll one D6 for each enemy {{W40kKeyword|Vehicle}} model destroyed as a result of an attack made by this model or a C'tan Power used by this model that phase; for each 2+, this model regains 1 lost wound. </tab> <tab name="Necrodermis"> This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost. </tab> <tab name="Reality Unravels"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> </tabs> '''Powers of the C'tan:''' This model knows the ''Voltaic Storm'' C'tan Power and one other C'tan Power selected from the Powers of the C'tan. At the end of the Movement phase, if this model did not Advance or Fall Back that phase, it can use two of the C'tan Powers it knows. It cannot use the same C'tan Power more than once per turn. '''Keywords:''' *Faction: {{W40kKeyword|C'tan Shard}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Monster}}, {{W40kKeyword|C'tan Shard of the Void Dragon}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}} ====Canoptek Plasmacyte==== This unit contains 1 Canoptek Plasmacyte ('''Power Rating: 1'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Canoptek Plasmacyte || 8" || 4+ || 4+ || 4 || 5 || 1 || 1 || 10 || 4+ || 15 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Monomolecular Proboscis''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Monomolecular Proboscis''' || Melee || Melee || User || -1 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dimensional Translocation"> See Army Rules - Universal </tab> <tab name="Evasion Protocol"> While this model is within 3" of a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} unit, enemy models cannot target this model with ranged weapons unless it is the closest eligible target. In addition, this unit cannot perform actions. </tab> <tab name="Infused Madness"> Once per turn, at the start of either your Charge phase or the Fight phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} unit within 3" of this model. If you do, roll one D6: on a 1, one model in that unit is destroyed. Regardless of the result, until the end of the turn, add 1 to the Strength and Attacks characteristics of models in that unit. Each unit can only be selected for this ability once per turn. </tab> <tab name="Recall Protocol"> If a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} within 3" of this model makes a successful charge, this model counts as having made a charge move as part of that unit. Move this model in unit coherency with the charging unit. In the Unit Coherency Checks step of the Morale phase, if this model is not within 6" of any friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} units, this model is removed from the board and may return the next turn following the ''Dimensional Translocation'' special rule. </tab> <tab name="Viral Construct"> If your army is Battle-forged, then for each {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} unit included in a Detachment, one {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek Plasmacyte}} unit can be included in that Detachment without taking up a Battlefield Role slot. You cannot include more {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek Plasmacyte}} units in a Detachment than there are {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} units in that Detachment. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|Canoptek}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Beast}}, {{W40kKeyword|Canoptek Plasmacyte}}, {{W40kKeyword|Fly}} ====Canoptek Reanimator==== This unit contains 1 Canoptek Reanimator ('''Power Rating: 4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Canoptek Reanimator || 8" || 4+ || 4+ || 5 || 6 || 9 || 4 || 10 || 3+ || 85 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Reanimator's Claws''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Reanimator's Claws''' || Melee || Melee || User || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Two Atomiser Beams''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Atomiser Beam''' || 12" || Assault 3 || 6 || -2 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Explodes"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Nanoscarabs Reanimation Beam"> In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 9" of and visible to this model that has the ''Reanimation Protocols'' special rule. Until the start of your next Command phase, while that unit is within 9" of and visible to this model, that unit is being healed by this model's reanimation beam. While a unit is being healed by a reanimation beam, add 1 to Reanimation Protocol rolls made for that unit. Each unit can only ever be healed by one reanimation beam at a time. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|Canoptek}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Canoptek Reanimator}} ====Cryptothralls==== This unit contains 2 Cryptothralls ('''Power Rating: 2'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Cryptothralls || 5" || 4+ || 4+ || 5 || 5 || 2 || 3 || 10 || 3+ || 20 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Scouring Eye''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Scouring Eye''' || 12" || Pistol 2 || 5 || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Scythed Limbs''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Scythed Limbs''' || Melee || Melee || User || -1 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Bound Creation"> If your army is Battle-forged, then for each {{W40kKeyword|Cryptek}} unit included in a Detachment, one {{W40kKeyword|Cryptothralls}} unit can be included in that Detachment without taking up a Battlefield Role slot. You cannot include more {{W40kKeyword|Cryptothralls}} units in a Detachment than there are {{W40kKeyword|Cryptek}} units in that Detachment. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Protectors (Aura)"> While a friendly {{W40kKeyword|Cryptek}} unit is within 3" of this unit, that unit benefits from the Look Out, Sir rule, even though this unit has less than three models. </tab> <tab name="Reanimation Protocols"> See Army Rules - Universal </tab> <tab name="Systematic Vigour"> While this unit is within 6" of any friendly {{W40kKeyword|Cryptek}} units, models in this unit have a Weapon Skill and Ballistic Skill of 3+ and an Attacks characterisitc of 6. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|Canoptek}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Cryptothralls}} ====Deathmarks==== This unit contains 5 Deathmarks ('''Power Rating: 4'''). It can include up to 5 more Deathmarks ('''Power Rating: +4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Deathmark || 5" || 3+ || 2+ || 4 || 5 || 1 || 1 || 10 || 3+ || 17 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Synaptic Disintegrator''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Synaptic Disintegrator''' || 36" || Heavy 1 || 5 || -2 || 1 || Each time you select a target for this weapon, you can ignore the Look Out, Sir rule. Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dimensional Translocation"> See Army Rules - Universal </tab> <tab name="Hunters from Hyperspace"> On a player's turn in which this unit is set up through the ''Dimensional Translocation'' special rule or the '''Ethereal Interception''' Stratagem, every time an attack is made by a model in this unit, if the target isn't a {{W40kKeyword|Vehicle}} or {{W40kKeyword|Titanic}} unit, an unmodified wound roll of 2+ is always successful, regardless of the target's Toughness. </tab> <tab name="Phasing Device"> At the beginning of any of your Movement phases, any unit with this rule that is not within 1" of an enemy unit can enter a hyperspace oubliette. Remove it from the battlefield - it can return as described in the ''Dimensional Translocation'' special rule. A unit may not phase out and return to the battlefield in the same turn. If the battle ends while this unit is phased out, it is considered slain. </tab> <tab name="Reanimation Protocols"> See Army Rules - Universal </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Guild>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Deathmarks}}, {{W40kKeyword|Dynastic Agent}}, {{W40kKeyword|Hyperspace Hunter}} ====Flayed Ones==== This unit contains 5 Flayed Ones ('''Power Rating: 3'''). It can include up to 5 more Flayed Ones ('''Power Rating: +3'''), up to 10 more Flayed Ones ('''Power Rating: +6''') or up to 15 more Flayed Ones ('''Power Rating: +9'''),. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Flayed Ones || 5" || 3+ || 6+ || 4 || 4 || 1 || 3 || 10 || 4+ || 10 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Flayer Claws''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Flayer Claws''' || Melee || Melee || User || -1 || 1 || Each time you make a wound roll with this weapon, you can re-roll the result. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dimensional Translocation"> See Army Rules - Universal </tab> <tab name="Flesh Hunger"> Each time a model in this unit makes a melee attack against an enemy non-{{W40kKeyword|Vehicle}} unit, an unmodified hit roll of 6 scores 1 additional hit. </tab> <tab name="Reanimation Protocols"> See Army Rules - Universal </tab> <tab name="Terrifying Foes (Aura)"> While an enemy unit is within 3" of this unit, subtract 2 from the Leadership characteristic of models in that unit. </tab> <tab name="Their Number is Legion"> Re-roll Reanimation Protocol rolls of 1 made for this unit. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Flayed Ones}}, {{W40kKeyword|Flayed}} ====Hexmark Destroyer==== This unit contains 1 Hexmark Destroyer ('''Power Rating: 4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Hexmark Destroyer || 8" || 3+ || 2+ || 5 || 5 || 5 || 4 || 10 || 3+ || 70 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Six Enmitic Disintegrator Pistols''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Enmitic Disgregator Pistol''' || 18" || Pistol 1 || 6 || -1 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dimensional Translocation"> See Army Rules - Universal </tab> <tab name="Hardwired for Destruction"> Each time a model in this unit makes an attack, re-roll a hit roll of 1. </tab> <tab name="Hunter from Hyperspace"> On a player's turn in which this unit is set up through the ''Dimensional Translocation'' special rule or the '''Ethereal Interception''' Stratagem, every time an attack is made by a model in this unit, if the target isn't a {{W40kKeyword|Vehicle}} or {{W40kKeyword|Titanic}} unit, an unmodified wound roll of 2+ is always successful, regardless of the target's Toughness. </tab> <tab name="Inescapable Death"> Each time this model makes a ranged attack, you can ignore and or all hit roll and Ballistic Skill modifiers, and the target does not receive the benefits of cover against that attack. In addition, each time this model fires Overwatch, it scores hits on unmodified hit rolls of 2+, instead of 6. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Multi-threat Eliminator"> Each time an enemy model is destroyed by a ranged attack made by this model's Enmitic Disintegrator Pistols, after this model makes the rest of its attacks, it can shoot with one of its Enmitic Disintegrator Pistols one additional time. These attacks cannot generate additional attacks. </tab> <tab name="Phasing Device"> At the beginning of any of your Movement phases, any unit with this rule that is not within 1" of an enemy unit can enter a hyperspace oubliette. Remove it from the battlefield - it can return as described in the ''Dimensional Translocation'' special rule. A unit may not phase out and return to the battlefield in the same turn. If the battle ends while this unit is phased out, it is considered slain. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|<Destroyer Cult>}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Hexmark Destroyer}}, {{W40kKeyword|Character}}, {{W40kKeyword|Hyperspace Hunter}} ====Lychguards==== This unit contains 5 Lychguards ('''Power Rating: 7'''). It can include up to 5 more Lychguards ('''Power Rating: +7'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Lychguard || 5" || 3+ || 3+ || 5 || 5 || 2 || 3 || 10 || 3+ || 25 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Warscythe''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warscythe''' || Melee || Melee || +2 || -4 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Guardian Protocols (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} or {{W40kKeyword|Dynastic Agent}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} is within 3" of this unit, they benefit from the Look Out, Sir rule regardless of the number of models in this unit. In addition, this unit can perform a Heroic Intervention as if it was a {{W40kKeyword|Character}} and can do so against an enemy unit that charged a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} or {{W40kKeyword|Dynastic Agent}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} that is within 3" of this unit. In this case, the enemy unit may only attack this unit instead of the unit they charged. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Personal Shields"> If your army is Battle-forged, then for each {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} or {{W40kKeyword|Dynastic Agent}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} unit included in a Detachment, one {{W40kKeyword|Lychguards}} unit can be included in that Detachment without taking up a Battlefield Role slot. You cannot include more {{W40kKeyword|Lychguards}} units in a Detachment than there are {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} or {{W40kKeyword|Dynastic Agent}} {{W40kKeyword|Infantry}} {{W40kKeyword|Noble}} units in that Detachment. </tab> <tab name="Reanimation Protocols"> See Army Rules - Universal </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Any model may replace its '''Warscythes''' with a '''Hyperphase Sword''' and a '''Dispersion Shield''' - +5 pts <div class="mw-collapsible-content"> '''Dispersion Shield:''' A model equipped with a Dispersion Shield has a 4+ invulnerable save. In addition, add 1 to armor saving throws made for that model. Each time you roll an unmodified 6 for this model's invulnerable saving throw, the unit that made that attack suffers a mortal wound after it has finished making all of its attacks for that phase. {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Sword''' || Melee || Melee || +1 || -3 || 1 || - |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Lychguards}}, {{W40kKeyword|Core}} ====Necron Pariahs==== This unit contains 5 Necron Pariahs ('''Power Rating: 9'''). It can include up to 5 more Necron Pariahs ('''Power Rating: +9'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Necron Pariah || 6" || 3+ || 3+ || 5 || 5 || 2 || 2 || 10 || 3+ || 35 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Scythe of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Scythe of Light''' || Melee || Melee || +2 || -3 || 2 || Each time an attack is made with this weapon, if the target is a {{W40kKeyword|Psyker}}, invulnerable saves cannot be taken against that attack. |- |'''Scythe of Light''' || 12" || Assault 1 || 5 || -3 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Fearless"> This unit automatically passes Morale tests. </tab> <tab name="Pariah Gene (Aura)"> This unit can never be targeted or affected by psychic powers in any way. In addition, enemy {{W40kKeyword|PSYKERS}} must subtract 2 from Psychic tests and Deny the witch tests they take for each unit with this ability that is within 12" of them. </tab> <tab name="Superior Metal Skin"> Each time this unit loses a wound, roll a D6; on a 5+, the unit does not lose that wound. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Necrons}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Dynastic Agent}}, {{W40kKeyword|Necron Pariahs}} ====Skorpekh Destroyers==== This unit contains 3 Skorpekh Destroyer ('''Power Rating: 5'''). It can include up to 3 additional Skorpekh Destroyers ('''Power Rating: +5'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Skorpekh Destroyer || 8" || 3+ || 3+ || 5 || 5 || 3 || 3 || 10 || 3+ || 30 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Hyperphase Threshers''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Threshsers''' || Melee || Melee || User || -2 || 2 || When making a save roll against a wound caused by this weapon, subtract 1 from the result. Each time the bearer attacks, it makes 1 additional attack with this weapon. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Hardwired for Destruction"> Each time a model in this unit makes an attack, re-roll a hit roll of 1. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Reanimation Protocols"> See Army Rules - Universal </tab> <tab name="Scampering Legs"> Models in this unit do not suffer any penalties for moving through Difficult Ground. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> One model every three may replace its '''Hyperphase Threshers''' with a '''Hyperphase Reap-blade''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Reap-blade''' || Melee || Melee || +2 || -4 || 3 || - |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|<Destroyer Cult>}} *{{W40kKeyword|Elites}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Skorpekh Destroyers}} ====Transcendent C'tan==== This unit contains 1 Transcendent C'tan ('''Power Rating: 12'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Transcendent C'tan || 8" || 2+ || 2+ || 6 || 7 || 9 || 5 || 10 || 4+ || 240 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Crackling Tendrils''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Crackling Tendrils''' || Melee || Melee || User || -4 || D6 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Enslaved Star God"> This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the Look Out, Sir rule when selecting this model as the target of a ranged attack. </tab> <tab name="Fractured Personalities"> Before the battle, you can pick one of the following abilities to apply to this model for the duration of the battle. Alternatively, you can roll two D6 to randomly determine two abilities and apply them both to this model for the duration of the battle (duplicate results have no effect). :'''-1) Cosmic Tyrant:''' This model can use two different Powers of the C'tan at the end of each of your Movement phases, instead of only one. :'''-2) Entropic Touch:''' Each time this model makes a melee attack, you can re-roll all failed wound rolls. :'''-3) Immune to Natural Law:''' Add 1 to saving throws made for this model. :'''-4) Sentient Necrodermis:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1. :'''-5) Transdimensional Displacement:''' When this model Advances, add 12" to this model's Move characteristic for that Movement phase instead of rolling a dice. :'''-6) Writhing Worldscape:''' Enemy units do not receive the benefits of cover while they are within 12" of this model. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Necrodermis"> This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost. </tab> <tab name="Reality Unravels"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 4+ it explodes, and each unit within 6" suffers D3 mortal wounds. </tab> </tabs> '''Powers of the C'tan:''' This model knows two C'tan Powers from the Powers of the C'tan. At the end of the Movement phase, if this model did not Advance or Fall Back that phase, it can use one of the C'tan Powers it knows. '''Keywords:''' *Faction: {{W40kKeyword|C'tan Shard}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|Heavy Support}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Transcendent C'tan}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information