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====Doomwheel==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit contains 1 Doomwheel armed with Warp Bolts, a Grinding Wheel, and the Teeth and Knives of its crew. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Doomwheel || 4D6" || 4+ || 4+ || 7 || 7 || 8 || D6 || - || 4+ || 150 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warp Bolts''' || 13" || Assault D6 || 5 || -1 || D3 || - |- |'''Grinding Wheel''' || Melee || Melee || User || -1 || 1 || Rolling Doom |- |'''Teeth and Knives''' || Melee || Melee || 3 || -1 || 1 || Crew |}</div> </div> '''Special Rules:''' <tabs> <tab name="Crew"> Whenever this model attacks, it may made 6 additional attacks with the "Teeth and Knives" weapon profile. </tab> <tab name="Rolling Doom"> When this model makes a normal move, it can pass across models with a Wounds characteristic of 3 or less in the same manner as a model that can fly. In addition, after this model has made a normal move or a charge move, roll a die for each unit that it has passed across and each other unit that is within 1" of this model at the end of the move. On a 2+, that unit suffers D3 mortal wounds. </tab> <tab name="More-more Speed!"> When this model makes a normal move, you may reroll the 4D6 roll that determines its Move characteristic. However, if you do so and the new roll includes any dice with an unmodified roll of 1, then your opponent may move the model for you. </tab> <tab name="More-more Warp Bolts!"> Before you determine the number of shots for this model's Warp Bolts weapon, you can say that the engineer is overcharging the Warp Lightning Generator. If so, you may instead roll 2D6 instead to determine the number of shots. However, if you do so and roll a double of any number, this model suffers 2D6 mortal wounds after all attacks have been resolved. </tab> <tab name="Explode"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6, it explodes and each unit within 6" suffers D3 mortal wounds. If it is reduced to 0 wounds as a result of the Overload rule, all units within 6" suffer D6 mortal wounds. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Skaventide}}, {{W40kKeyword|<clans>}} *{{W40kKeyword|vehicle}}, {{W40kKeyword|war machine}}, {{W40kKeyword|}} <div class="toccolours mw-collapsible mw-collapsed" style="100%">
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