Editing
Power weapon
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Chaos Power Weapons== Chaos basically utilize Chain Weapons more than Power Weapons from the Imperium 'cause Chain Weapons look more [[Manly Marines|Manly]] to a Khornate worshiper; does not help that GW has a boner for [[Khorne]], so oh well. ===Accursed Crozius=== [[Image:Accursed_Arcanum.jpg|200px|right|thumb|Accursed Crozius]] The [[Chaos Space Marines|Traitor]] equivalent of the Crozius Arcanum, the [[Dark Apostle]], uses a functionally identical item, though twisted by Chaos, called an '''Accursed Crozius'''. Which actually resembles a maul or a giant mace. At the time of the [[Horus Heresy]], most [[Chaplain|Chaplains]] resisted the lure of Chaos and were slaughtered by their brother Astartes. However, the Chaplains of the [[Word Bearers]] had the same fervent desire to find objects of worship as their [[Primarch]] [[Lorgar]] and so willingly turned to the dark devotion of [[Chaos]]. To prove their dedication of faith to the Dark Gods, the Chaplains corrupted their once-sacred Crozius Arcanum, their badge of office and symbol of the Imperial faith. [[Extra Heresy|With such blasphemous actions,]] the Crozius were blessed with fell powers to show that no servant of the Emperor, even the strongest-willed, is immune to the call of Chaos. In battle, they now serve not only as both weapon and mark of rank, but also a powerful link between the bearer and the warp itself. ===Bubotic Axe=== [[File:Bubotic_Axe_Death_Guard.JPG|200px|right|thumb|Bubotic Axe]] A weapon that incorporates both a power weapon, a chain weapon and a daemon weapon all at once. Although official fluff calls it a power weapon. A Bubotic Axe is a type of Chaos Power Weapon that is blessed by the Plague God Nurgle and is a favoured melee weapon of [[Blightlord Terminator]]s and other [[Plague Marine]]s. Similiar to their Manreapers and normal Plague Scythes, the Death Guard like to incorporate [[Chain Weapon|chain teeth]] into their Axes. Forming something like a Chainfist in affect. Bubotic Axes may or may not be a pun reference to the word Bubonic. in the Death Guard Codex, the Bubotic Axe is a S+1 AP-2 D1 weapon, like the standard power axe but with the Plague Weapon special rule. <gallery> File:BuboAxe_Side.JPG|Blightlord variant Image:Bubotic_Axe.JPG|Front view </gallery> ===Escaton Power Claw=== [[File:Escaton.PNG|200px|right|thumb|Escaton Power Claw]] An absolutely ''nutty'' and insane contraption used exclusively by the [[Contekar]]s of the [[Night Lords]] legion during the [[Great Crusade]] and [[Horus Heresy]]. Extremely rare weapons. These things came about when some madlad thought about combining a powerfist with a ''lightning claw''. Suffice to say, that inventor did not fail to impress. They were a brutal prototype weapon combining the energy field and mass acceleration of the aforementioned powerfist with the shredding talons of a lightning claw. So think the shredding of the lightning claw with the force explosion of a powerfist. [[awesome|Fucking awesome]]. The Escaton power claw was re-engineered from a piece of [[Archeotech|archaeotech]] discovered in the final years of the Great Crusade on the war-ravaged world of Elemghast. Early versions of the Escaton claw saw limited testing with all of the Legions, but the first shipment of finished, energized gauntlets was directed by Horus primarily to the armories of the Sons of Horus and Night Lords Legions. Crunchwise, these were Powerfists with ''Shred'' and ''Murderous Strike (6+)'', that any Independent Character with a Powerfist can exchange for 10 points. ===Great Plague Cleaver=== [[File:Great_Plague_Cleaver.JPG|200px|right|thumb|Great Plague Cleaver]] The Bubotic Axe's big brother. The Great Plague Cleaver is a type of heavy Power Weapon used by [[Death Guard]] [[Plague Marine]]s. Bearing more of a resemblance to an axe than an actual cleaver, this thing is so heavy and large that it requires even the strong and sturdy Plague Marines to two hand this bastard. On tabletop, the Great Plague Cleaver counts as a [[Wat|Power Fist but with Plague Weapon and D6 damage.]] [[Derp|You would think that such a large weapon should have a pretty significant range right?]] Nonetheless, this weapon is pretty underwhelming. The main reasons not to take it are its horrendous points cost and the fact that only Plague Marines with their paltry single attack can take one. Fortunately, 9th edition came and it cut its points cost and bumped the attacks, so your marine gets with this thing to 3, making it a more attractive option. ===Power Scourge=== [[File:Power_Scourge.jpg|200px|right|thumb|Power Scourge]] A Chaos exclusive weapon. Power Scourges are Chaos Space Marine Power Weapons. These weapons consist of a set of jointed metal arms tipped with blades that crackle with barely contained energy. In battle, the Power Scourge lashes wildly, cutting anything that gets close. The large and unwieldy nature of these weapons means that the Power Scourge is only usable on [[Dreadnoughts]], [[Helbrute]], [[Defiler]], [[Maulerfiend]] and a assortment of known and unknown [[Daemon Engines]]. Back in the old days, normal Dreadnoughts could also get access to these weapons, but they look more dated, goofy and ridiculous than the more updated counterparts. In a nutshell, [[Rape|Chaos Rape Tentacles.]] Appropriate for the [[Emperor's Children]] for all your [[/d/|Hentai]] needs. <gallery> Image:CSMdreadnoughtmainLash.jpg|Chaos Dreadnought Power Scourge. </gallery> ===Plague Claw=== [[File:Plague_Claw.jpg|200px|right|thumb|Plague Claw]] A [[Death Guard]] exclusive weapon. The [[Chaos Dreadnought]] Plague Claw is a massive Dreadnought Power Claw that has been mutated to include incredibly long, organic talons. Although they might look fragile, these unnatural talons can slice through flesh and metal as easily as a Power Weapon. This is unnatural due to most Nurglite weapons looking like a bloated mass of metal and flesh that can take several hits from a Battle Cannon and still be combat ready. The Plague Claw is designed as an answer to complaints that Death Guard Dreadnoughts lack effective close combat range due to a combination of slow speed and sluggish agility. The long reach of the talons is made to compensate for this problem. These weapons are used by Chaos Dreadnoughts that are dedicated to the [[Chaos God]] [[Nurgle]]. A Plague Claw takes up nearly the entire Dreadnought weapon arm, and as such it has no built-in weapons. Unfortunately, despite having a model, there are no rules for the Plague Claw much to GW [[FAIL]]. ===Dreadnought/Helbrute Thunder Hammer=== [[File:Helbrute_Thunder_Hammer.JPG|200px|right|thumb|Helbrute Thunder Hammer]] Chaos saw the Imperium's Heavy Thunder Hammer and has decided to one-up them. A massive Dreadnought-sized Thunder Hammer that takes up the entire weapon arm of the Dreadnought, either engineered this way or mutated into the Dreadnought's mechanical parts as a gift for its service to the Ruinous Powers. These weapons are used to devastating effect during close combat, battering infantry and vehicles aside as if they were mere toys. These weapons take up the near entirety of the Dreadnought's weapon arm, and as such they have no built-in weapons. The Helbrute has a even more modernized version, and is warped into the Helbrute's weapon arm by flesh and muscle. These weapons are used to devastating effect during close combat and the natural joints of the Helbrute makes it far more flexible in performance. <gallery> Image:Dreadnought_Thunder_Hammer_Chaos.jpg|Chaos Dreadnought Thunder Hammer. </gallery> ===Slaughterclaw=== [[File:Slaughterclaw.JPG|200px|right|thumb|Slaughterclaw]] The Slaughterclaw is a new weapon shown on March 24, 2022. These things are the primary weapon for the Chaos Knights. Specifically for the smaller [[Chaos Knight War Dog|War Dogs]] such as the [[War Dog Knight Karnivore]] or the [[War Dog Knight Stalker]], so they can use it for crushing hard targets. The Slaughterclaw is an overly enlarged lightning claw used against opponents where even the [[Chain Weapon#Reaper Chaintalon|Reaper Chaintalon]] just isn't good enough. They can also be used to chuck shit at enemies if needed. Crunchwise, they are one of the new Chaos weapons given to the Karnivore and Stalker. While it lacks multiple statlines, it provides a very hefty Sx2 AP-3 D3+d3 to give it an edge over heavy tanks and knights. It's still not going to fell these enemies without support since these are still the tiny armigers, not the lumbering Questoris knights. {{Clear}} ===Defiler Power Claw=== [[File:Defiler_Claw.jpg|200px|right|thumb|Defiler Power Claw]] The quintessential crab claws for your quintessential crab tank. The Chaos [[Defiler]] is a massive multi-legged Daemon Engine that strides upon six legs. The walker's front two legs end in massive, pincer-like Power Claws, similar to those of a Terran crab. These huge piston-driven claws can be used to grab and crush the enemy, toss vehicles aside and tear through fortifications. Defilers are armed with a pair of Defiler Power Claws for the double the crumpin'. Defiler Claws can range from crab-like, to three fingered hydraulic claws, to even giant crushing pincers like those from an excavator. Crunchwise, the Defiler doesn't suffer -1 to hit when he gives you d6 wounds to the face. It is gonna crumple most armor like paper, so have your Defiler go and [[Rape|'soften']] up some pesky Terminators. {{clear}} ===Warpstrike Claw=== [[File:WarpstrikeClaw.jpg|200px|right|thumb|Warpstrike Claw]] The more Chaosy and [[Heresy|heretical]] brother of the Thunderstrike Gauntlet. The Warpstrike Claw is one of the primary close combat weapons used by the [[Chaos Knight Despoiler]]s alongside their [[Chaos Knight Desecrator|Desecrator]], [[Chaos Knight Rampager|Rampager]] and even [[Chaos Knight Abominant|Abominant]] brothers. Other than having a few more extra spikes on its cestus, there really isn't that much differences really outside of cosmetic changes. Crunchwise, it is basically the fluff; which is a more evilly-named Thunderstrike Gauntlet that has 2 profiles: Sx2 (S16) AP-3 D8 or S+2 (S10) AP-2 D3 with double the attacks. Higher strength and damage but lower AP. This excels at pretty much the same things the [[Inferno Cannon]] does, meaning anything T7/3+ or better, making it a better fit against enemy knights. Plus, you get the lulzy spectacle of chucking a dead razorback at his warlord for extra mortal wounds; keep in mind that if you do this you are required to tell your opponent that they've been thunderstruck. The choice between the two is pretty much a toss-up depending on your opponent - take the gauntlet vs. IG and the sword vs. Deldar, etc, but either one will do the job most of the time. ===Electroscourge=== [[File:Electroscourge.JPG|200px|right|thumb|Electroscourge]] AKA, the Power Scourge's bigger and meaner brother. The Electroscourge, otherwise known as the Chaos Energy Whip are a type of tentacle-like Power Weapons found on Chaos Titans such as the [[Chaos Warlord Titan]] as well as the [[Chaos Knight Abominant]]s. When in combat, these things flail around like a giant [[Meme|noodly appendage]], crushing anything that gets too close in the process. On the tabletop, the Electroscourge is a SU AP-2 D3 that triples your attacks. While both it and the Balemace are fairly similar in effectiveness, beware that your knight has a very low number of attacks, meaning that you're not going to get many shots without the scourge's extra swings. {{Clear}} ===Balemace=== [[File:Balemace.jpg|200px|right|thumb|Balemace]] The ''other'' close combat weapon of the [[Chaos Knight Abominant]]s. Now, we aren't completely sure that the Balemace is a power weapon since so little info is given, but its stats are basically identical, so for technical sakes, we put it here. The Balemace itself is an odd weapon as the Knight Abominant suddenly had an obsession with having a tail, so by the power of Daemonic possession, it grew one. Crunchwise, the Balemace is an SU AP-2 D2 that gives d3 extra attacks. It is often used in conjunction with the Electroscourge to compensate for the Knight's low number of attacks. So whilst they hit hard, you need to make sure each hit actually ''lands''. {{Clear}} {{40k-Chaos-Weapons}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information