Editing
Warhammer: Age of Sigmar
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Disciples of Tzeentch==== Tzeentch's mortal followers and Daemon followers. Unlike the roaming hordes of Khorne and Nurgle, Tzeentch prefers to operate using cults that make their homes in civilized cities, meaning while the other gods are declining as Sigmar brings civilization to the realm Tzeentch is thriving. Their basic troops are the Kairic Acolytes, cultists who masquerade as normal citizens but in times of war use magic to transform their bodies into [[Muscle Wizard|muscle-bound ideals of the human form]]. In addition to humans sorcerers, many cults also include covens of Tzaangor beastmen (many of whom were former humans mutated by worshiping Tzeentch). The Gaunt Summoners, while not technically part of these cults, are respected enough by them that when one shows up, they follow their orders.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information