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====AM Commanders==== *'''Janus Draik (BSF/Annual 2019) (Logistics):''' <span style='color:red>'''[ADD YOUR AM SPECIFIC OPINION HERE]'''</span> **Unclear if qualifies for Regimental Doctrines, as the ability comes from having a regular Keyword, but the Keyword is added to models with the Faction Keyword. *'''Inquisitor Eisenhorn (WD2019July) (Strategist):''' At 70pts at level 1 and cool 105pts at 4, Eisenhorn is the single most expensive Commander available to the AM. <s>Unfortunately he's the victim of another statline screw up, losing FOUR wounds, THREE attacks and dropping down from a Ld 10 and a 4+ to Ld7 and a 6+. In other words they copy pasted the Bloodletter statbox from the same issue and forgot to change the statline. And a damn shame too. Giving Ld10 to all your Guardsmen in 6", psyking and 4 attacks with a D-D3 weapon would have made him a solid contender despite the cost. As it is? Well lets just hope they release some errata. </s> - The White Dwarf that was released fixed this, making his LD 10 and with 5 wounds. ** Qualifies for Regimental Doctrines. *'''Espern Locarno (Blackstone Fortress) (Psyker):''' This navigator isn't much to write home about, with only a 4+ Invul and a melee weapon that deals Dd3 at S3 AP0 separating him from the common leader, but he has his psybolt that can deal mortal wounds to a designated model even if they're not the closest. Like the Grey Knights, his psybolt is limited to a 12" range. ** Qualifies for Regimental Doctrines. *'''Platoon/Company Commander (Leadership, Logistic, Shooting, Stealth, Strategist):''' The cheapest commander choice in the game, only the Commissar is as cheap as the platoon commander. You can almost always afford the extra five points for +1W, Ld, and order. In no way a beatstick, the commanders give extra orders, one for the platoon, two for the company commander. Their aura tactic makes an order affect all units within 6" of the ordered model, which can be a fantastic boost for a plasma blob. Has a refractor field for a 5+ invulnerable save, which can keep them a little more durable than your opponent may expect. It may be worth it to give them the plasma pistol and power fist for emergency combat, since they are cheap. ** Qualifies for Regimental Doctrines. *'''Tempestor Prime (Leadership, Logistic, Shooting Stealth, Strategist):''' More expensive and generally less useful than the Platoon and company commanders. Pays 10 extra points for the same statline as the Company Commander, except a 4+ save, but no invulnerable, a hot-shot laspistol, Krak grenades, and needing to pay an extra 2 points for the second order. Unless you think you can get a lot of extra mileage out of the 5+ overwatch from his aura, you should probably give him a pass in favor of the Company Commander. ** Like other Militarum Tempestus models, only qualifies for their Regimental Doctrine but does not prevent other doctrines. *'''Commissar/Lord Commissar (Fortitude, Leadership, Logistics, Melee, Shooting, Strategist):''' The Lord Commissar costs extra, but gets better Ld, Wounds, a BS/WS of 2+, and a 4+/5++ instead of just a 5+. While the base Commissar is a good choice if you just want the morale boosts, the LC can do fairly well in melee if equipped with a Power Fist. That said, the abilities are more geared towards holding together after everything's gone wrong, while the Platoon/Company Commander tend to be more proactive. No variant qualifies for Regimental Doctrines. **'''Feodor Lasko:''' A named Commissar with his own specialism. Really, really wishes he had a power fist. Without one, it's not worth going beyond level 1 for the durability boost. The 5 points he costs over a regular Commissar of the same level goes to paying for his Power Sword and Plasma Pistol. Can use normal Commissar exclusive tactics. Might have a 5++ Refractor Field depending on how you interpret the datacard. ***'''Commissar specialism:''' Feodor Lasko's unique skill tree, with the following skills. ****'''Level 1: True Grit:''' +1 to Toughness, built into the statline. ****'''Level 2: Skilled Swordsman:''' Re-roll unmodified 1s to hit and wound in the Fight phase. ****'''Level 3: Grav-Chute''' Acts like an always-on version of the Level 1 Logistics Tactic. ****'''Level 4: I've Had Worse!:''' FnP on a 5+. If he already has FnP from another source, choose which source applies and re-roll FnP results of 1. **'''Severina Raine (White Dwarf) (Leadership):''' Essentially a Commissar statline with a 4+ save and a slightly improved Chainsword and Bolt Pistol. Like Lasko, she can use regular Commissar exclusive tactics. She only costs 20pts but has no options for better weapons. She does have a special rule letting units within 6" automatically pass Nerve tests while she is in combat, but she doesn't have the gear, statline or specialism to survive there and neither do your guardsmen. While Annual2019 face her point values for higher levels if you're (rightfully) ignoring the Commander's FAQ, she's still basically terrible. If you like the model, take her as regular Commissar. *'''Taddeus the Purifier (Blackstone Fortress) (Ferocity):''' You got yourself a beefy preacher with only a rosarius and 4W for protection. As a melee combatant he's not much, but re-rolls hits on a charge or when he's charged and he's got a power maul and two pistols (neither are very effective, but he gets to fire both and one of them shoots three times). He's also handy to get the troops in on the fight with his free, always-on aura granting an additional attack to the troops within 6" and to himself. Ridiculously overpriced for what he offers, as a Power Fist Lord Commissar is 19 points cheaper, infinitely more capable in combat and more than makes up for the extra attacks from your useless guardsmen. **Qualifies for Regimental Doctrines, and was updated in Annual 2019 to not be affected by Orders. *'''Sly Marbo (Elites) (Legendary Hunter Level 4 Only):''' Youβre joking, right? You actually NEED a reason to take Sly Marbo? Well, he always wounds on a 2+, he can perform one of three different out-of-sequence attacks after being set up from reserves, and with Like Fighting A Shadow he can return to reserves to do it again. His lack of AP is annoying, but his unique Tactic makes that a non-issue in melee. Oh, and remember that Orders don't work on him, but now no orders work on any commanders, so this is a pointless distinction. Regimental Doctrines still do, so you can have a Mordian Sly Marbo if you like. **With the new Dev Commentary he's now not an option in Matched Play at all, as they've made it mandatory that all commanders be taken at Level 1 going against their own rules in the Commanders book, that's right he's so powerful kill team can't contain him. *'''Aradia Madellan (WDSept2019) (Psyker):''' Sanctioned Primaris Psyker originally from Blackstone Fortress Escalation. Armed with a Laspistol, Force Stave and her own mind. She can also give a single model within 6" Superior Transhuman Physiology for the round. ** Costing the exact same as Eisenhorn at every level basically puts her totally out of contention. Compared to the Inquisitor she has worse weapons, worse statline, no FNP, and her ability is likely going to be less useful than Unquestionable Wisdom which gives your weakwilled guardsman an Ld that makes Custodes look like cowards. She also doesn't qualify for Regimental Doctrines like Eisenhorn does (but doesn't prevent them either) *'''Neyam Shai Murad (WDSept2019/Annual2019) (Shooting):''' Rogue Trader originally from Blackstone Fortress Escalation. Armed with a pair of Negotiator pistols but weirdly not her own sword-leg. Is always considered readied and ignores obscurity. Not bad in combat, but too expensive **Unclear if qualifies for Regimental Doctrines, as the ability comes from having a regular Keyword, but the Keyword is added to models with the Faction Keyword. **Also unclear is if her Quick Draw ability lets her shoot when she advances. It needs to be FAQ'd but until then ask your opponent/TO before you try it in game. If you're the one being asked, consider allowing it - Neyam is not a particularly great Commander for her cost otherwise.
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