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====Angry Iron Warriors VS Angry Imperial Guards==== '''Iron Warriors''' *2 Warpsmiths *2 Defilers *1 Predator w. Lascannons + TL-Lascannon *1 Heldrake *2 Squads of CSM w. Plasma guns in Rhinoes *5 Havocs w. 4 Missile Launchers *5 Havocs w. 4 Lascannons *5 Havocs w. 4 Heavy Bolters *16 Cultists VS '''Imperial Guards (Battle Hardened)''' *Company Command Squad in Chimera *Lord Commissar w. Black Plate, Fist of Brockus and Duelist Honours *3 Infantry Squads w. Plasma Guns *Heavy Weapon Team w. Autocannons *Heavy Weapon Team w. Lascannon *30 Conscripts *Leman Russ Battle Tank w. Heavy Bolters *Leman Russ Executioner w. Melta Sponson, Lascannon and Ace Crew *Basilisk *Grenadier Veteran Squad w. Heavy flamer and 2 Flamers in Chimera *Platoon Command *10 Militarum Tempestus Scions w. Plasma Guns *Vendetta Gun Ship '''Results and revelations (TheRavenousEye)''' *Iron Warriors Victory. *While the first Guard shooting phase was devastating, the '''Meatgrinder''' special rule almost completely nullified it, regenerating both the lascannon Squad and CSM squad lost. *It seemed as if the Iron Warrior Tactics were somewhat strong, however looking at the other Space Marine tactics they also seem somewhat more impactful than the detachments presented in the regular rulebooks. While I think it would be great to have detachments be this impactful it is important that we are in total agreement about where the power bar for Detachments and tactics go. I also believe that while tactics are interesting in their own right, most of them should be made into Detachments to replace '''Objective Secured'''(?). I am not completely sure, but I think it is something to be discussed. - Raven *Neither the warband tactics nor chapter tactics are detachments and neither should be compared to the Combined Arms Detachment. Are Iron Warriors OP compared to Iron Hands? I don´t think so, if so then that one tactic might need a nerf. What you are suggesting is making CSM closer to their official codex, which I find to be absurd. Please keep in mind that the angry codices should make a match between the angry codex and an official codex better. What is more likely, a player playing a strong codex being willing to "downgrade" his codex to an angry dex, or a player of a weaker dex being willing to "upgrade" his dex? Most everyone wants a stronger dex, I want to serve CSM players playing against official Eldar, Necrons and Tau more than I want to support a CSM player who is playing against Orks. While the angry codices provide new things such as warband tactics for CSM and Fearless to Necrons, I believe a balanced game is more important than cool options, because the cool options don´t get used in an unfair environment. We know that from things such as C´tan which don´t get used because they are bad and baby carriers which get used because they are OP. So in short. No. But maybe the Iron Warriors tactic or certain elements in the CSM army you played against were OP, or perhabs, just perhabs infantry IG armies are still bad. - Pirate
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