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==Ghouls and Revenants== ===Ghouls=== If a human consumes Kindred blood, he becomes a ghoul: his aging stops and he can use a watered-down (2 generation less, since Caine's own ghoul, Jabal, Master of Servants uses 3rd generation as his blood potency.) version of the vampire's disciplines. If the ghoul runs out of Vitae, his aging returns, accelerated until it catches up to his chronological age (which could mean a swift death.) A ghoul's existence can be a danger to the Masquerade, but they're just as susceptible to Blood Bonds as anyone else, so they quickly become devoted slaves to their regnant, whether they wanted to or not. This power comes at a price, of course: long-term use of the blood causes ghouls to go crazy and develop minor variants of their regnant clan's weakness. However, it also displays a serious gateway for the mortal to ascend in the world of eternal night. Vlad Tepes in oWoD is a badass Romanian warlord who staked vampires and harvested their blood for strength, ultimately bullying a TZIMISCE of all vampires into Embracing him, diablerizing his sire and [[AWESOME|telling him to fuck off, which he did like a bitch]]. If you are following this, it also brings a dangerous source of power for vampire hunters. Make of that what you will. And yes, the Society of Leopold's elite know this and drain whatever vampires they can for longevity and durability. [[HFY|Again, humanity develops another way to destroy and absorb ancient powers without their drawbacks.]] ===Revenants=== When two ghouls conceive a child, it's a revenant, with a (small) inborn blood pool of the parent clans with a mild divergence between mother and father. Tzimisce have several revenant families which the player can mow down in Vampire: The Masquerade Redemption. Baali also have their own ghoul revenant bloodline, D'habi, who somehow have an estate in Istanbul of all places. We do not know whether additional vitae will pump up their blood pool.
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