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Age of Sigmar/Tactics/Death/Soulblight Gravelords
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===Battle Traits=== *'''The Unquiet Dead''': Place four gravesites; two in your deployment area, and two outside your deployment. They must be more than 1" away from terrain or objectives. One of your {{AOSKeyword|Summonable}} units for every unit that you regularly deploy can be set up in reserve and pop up within 12" of one of these gravesites, so long as there are no enemies within 9". These gravesites also act as focuses for some of your other traits. *'''Deathless Minions''': The Gravelord version of the classic 6+ death save after the save . All Soulblight Gravelords units wholly within 12" of a gravesite or friendly hero can make a 6+ save after the save to ignore a wound or mortal wound. *'''[[Recursion|Endless Legions]]''': This lets you respawn your destroyed zombie or skeleton units with the {{AOSKeyword|Summonable}} keyword wholly within 12" of one of your gravesites at the end of your battleshock on a 5+ die roll, with a +1 for each enemy unit you destroyed earlier that turn. They only come back at half strength and must be placed at least 9" from enemies as well. *'''Locus of Shyish''': Gravelords get to resolve their lore spells (NOT their warscroll spells, arcane bolt or mystic shield) twice if they get an unmodified 9+ on their cast roll, provided it's not unbound. *'''Reanimated Horrors''': Non-death models within 6" of your {{AOSKeyword|Deathrattle}} or {{AOSKeyword|Deadwalker}} units get a -1 to their bravery, or -2 if they are within 6" of two or more of them. *'''Deathly Invocation''': Gravelords Heroes can heal a number of {{AOSKeyword|summonable}} units within 12" of d3 wounds/equivalent models. The Mortarchs get four units, vampires can do three, while wights and necromancers can top off two. Unfortunately, a unit can only benefit from this once per turn, and can't get the healing if they were already healed by Nagash's beefed up version of this ability in the same turn. *'''Deadly Coordination''': After a friendly Gravelords Hero that is not a monster attacks for the first time in a phase, you can pick one {{AOSKeyword|summonable}} unit within 12" that has not fought that phase that is within 3" of an enemy unit, that unit gets to fight immediately. [WD-471]
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