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====The Coalesced ==== Some of the Starborne, due to magical fuckery, have now become the savage flesh and blood dinos we all know and love, colonizing the Mortal Realms and [[Awesome|making their very own mini-Lustrias wherever they land]]. They are territorial, with a focus on Saurus and MONSTERS and being a tough and ferocious melee army. *'''Coalesced Constellation:''' You may take only the Koatl's Claw or Thunder Lizard constellations. **'''Koatl's Claw:''' +1 to wound for any {{AOSKeyword|Saurus}} and Kroxigor units that charge. Focuses more on troop spam. **'''Thunder Lizard:''' {{AOSKeyword|Monster}} units can carry out two Monstrous Rampages per turn, which is incredible for the number of badass dinos you can field. *'''Predatory Fighters:''' +1 attack of jaw attacks made by {{AOSKeyword|Coalesced Saurus}} and Kroxigor units. While it's a shame that your big dinos get nothing from this, those are actual weapons aside from a mere token attack. *'''Scaly Skin:''' -1 damage inflicted for each successful attack against {{AOSKeyword|Coalesced Saurus, Monster}} and Kroxigor units. Just as tanky as you recall. *'''Beasts of the Dark Jungles:''' As you're focused on more of the dinos part of the Seraphon, you've got a bunch of new Monstrous Rampages. **''Gargantuan Jaws:'' {{AOSKeyword|Carnosaur}} only. Pick an enemy model within 3" and roll 1d6; if it's over the model's Wounds stat, it's insta-killed. **''Earthshaking Charge:'' {{AOSKeyword|Stegadon}} only. After charging, pick an enemy unit within 1" and roll a 1d6; on a 4+, the enemy is now stuck with Strikes Last for the turn. **''Odious Roar:'' {{AOSKeyword|Troglodon}} only. Roll a 1d6; on a 2+, it's stench aura gets buffed to 12". **''Bludgeoning Sweep:'' {{AOSKeyword|Bastiladon}} only. Pick a non-{{AOSKeyword|Monster}} enemy unit within 3" and roll 1d6; if this roll is less than the total number of models in the enemy unit, they suffer a number of MWs equal to the roll. Best saved for hordes of Clanrats and the like.
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