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===Ulgu: [[Ulgu|Realm of Shadow]]=== *'''REALMSPHERE MAGIC:''' ''Judgement of Shadow:'' CV 7. Pick 1 enemy unit within 12" and roll 7 dice. for each roll less than the unit's unmodified save, that unit suffers 1 mortal wound. If their unmodified save is '-' it suffers a mortal wound for each 2+ instead *'''REALMSCAPE FEATURE:''' ''Penumbral Lands:'' Terrain features have the Overgrown rule in addition to any other scenery rules the have. Models are not visible to each other if an imaginary straight 1mm wide line drawn between the two closest points of the two models over more than 1" of any Overgrown terrain features. this does not count if either model can fly. *'''REALM ARTEFACT:''' ''Trickster's Foil:'' Re-roll wound rolls of 1 for attacks made with a melee weapon. *'''REALM COMMAND:''' ''On Me!:'' once per battle at the end of your movement phase, pick 1 friendly unit wholly within 18" of a friendly '''Hero'''. Remove that unit from the battlefield and set it up again wholly within 6" of that friendly '''Hero''' and more than 9" of any enemy units. All around good realm to fight in for the slow and heavily armored. Any army lacking for movement tricks should be fighting here. Decent counterpick against shooty armies. Realm Command ability is a huge movement boost for elite footsloggers. Skaven shouldn't be here. {{Age_of_Sigmar_Tactics}}
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