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==Forces of Azyr== These are the most representative forces of Azyr, being supplied by [[Grand Alliance: Order|auxiliaries]] whose origins are from other realms. ===[[Stormcast Eternals]]=== Sigmar's elite, aka Sigmarines, they are like [[Grey Knights]] with far less grimdark and more humanity. Like the Space Marines they sport a wide array of variants such as the basic Liberator, the air-borne prosecutor, the heavy infantry Paladins and the Extremis Chamber heavy cavalry as well as the magic-oriented Sacrosanct brotherhoods. Similar to Space Marine Chapters they are organized in self-contained Stormhosts. Unlike the Space Marines each one of them was created from a mortal hero, be it king or beggar, knight or housewife, who willingly chose to fight Chaos in a doomed last-stand and are infused with the essence of Azyr itself. Since 2015 they have had many novels and short stories in Black Library, bringing diversity and characterization to what at first glance was a rather dull force, in the current edition it's revealed Sigmar didn't have time to perfect the reforging process which allows a killed Stormcast to be resurrected, resulting in loses of memories, emotions and personalities, this has made many Stormcasts fearful of losing their humanity, becoming lightning powered automatons, in order to correct this Sigmar has put to work the Sacrosanct chamber in finding a cure, it remains to be seen if they would be capable to save the day. On a side note, it's important to clarify that while the Hammers of Sigmar have gold and blue in their armor the guys with the most [[Ultramarines]]-like color pattern are the Tempest Lords, who actually think themselves as the superior guys something which is explained by the fact they were all formed from Nobles. ===Devoted of Sigmar=== [[File:Priest-sigmar.jpg|thumb|right|225px|A Devoted of Sigmar in a typical work's day.]] The church of Sigmar, bringing back flagellants, badass warrior priests and witch hunters, nobody expects the Azyr Inquisition! They are good at cleaning KAY-OSS via [[Slaanesh|whips]] and faith, unlike the old [[Empire]]'s Church or the [[Ecclesiarchy]] they seem to be very cool guys, making an effort to conciliate the people under the banner of Order, and their priests have healing and shielding powers, they wont necessarily choose as first step to bash the head of anyone who is not aligned with Sigmar, also, they seem to get along with the Stormcast Eternals, who in turn recognize their job in the name of the God-King. On the other hand and like many other religious organizations, they have tendency to proselytize the hard way, making Sigmar the more equal of the gods, this in turn has created frictions with other faiths, such as Alarielle's believers, and of late they haven't seen eye to eye to the followers of Nagash and while Sigmar has a policy of non-chaos religious tolerance, perhaps in hopes of bringing Old Bones back into his team, persecution, particularly in Azyr's held territories at the Realm of Shysh, is not unheard of. On the other-hand, what religion doesnโt believe their deity is better than the rest? Especially when said deity has spent every moment since his balls dropped proving it. Point of fact, it has been the faith of their members that have allowed to create protective fields against the enemies of Order and keep evil entities sealed away, in fact, some of them have a faith so strong they have kept Penumbral Engines running for centuries, a task which obliterated a Stormcast Eternal in an instant. ===Collegiate Arcanum=== Proprietors of spells and arcane devices to channel the power of the God-King, with the very nature of Azyr being highly effective against Chaos. Aside from lending magical support in battle the Collegiate can develop magic devices and materials for peacetime projects, using them to bolster the economy and assets of the Realm of Azyr and help in the founding of new cities in the liberated realms. Learn in the Colleges of Magic in the Towers of the Eight Winds in Azyrheim or in lesser faculties in the Free Cities, but unlike the World That Was humans aren't restricted to one color magic (or fucking around with Dhar and dying horribly or falling to Chaos) but can learn all 8. A Battlemage who spends at least a decade in each Tower of the Eight Winds is deemed a Grandmaster of the Collegiate. Grandmasters develop new spells and craft new magical items. A specialist Order of the Chained Flame founded by the Grandmasters functions a mercenary bounty board that hands out official Spell Hunter licenses to dispell and capture rogue Endless Spells. ===[[Free Peoples]]=== The forces of the Cities of Sigmar, the rank and file of Azyr forces, the grunts, the doughboys, the duckfoots, only this time they can see their god and know that he truly cares about them and fights by their side. [[Awesome|They are the old Empire if things haven't gone so bad during its 2500 years of story, brought back as the citizens of Azyrheim and other enclaves of the Realm of Heaven, and they will fight Chaos with honest-to-Sigmar human courage, steel, gunpowder and grit.]] After the Realmgate Wars the cities of Sigmar have achieved the demographic and socioeconomic development to rise their own Freeguild regiments, while others own forces who declare their descendance from the first azyrite pioneers who ventured into the Chaos-infested realms. ===Ironweld Arsenal=== [https://www.youtube.com/watch?v=VbxgYlcNxE8| Say hello to the 19th century!] Steam-punk tanks and artillery. We hope you didn't throw away your [[Steam Tank]] when The End Times happened, but with this faction being so awesome you may want to bring a Leman Russ tank instead. As seen in the novel City of Secrets many cities of Azyr have regiments which count with some artillery teams and Steam Tanks, allowing them to fight off both enemy formations and airborne menaces, and even take down large monstrous creatures. The Ironweld Arsenal also provides with conventional engineering support, their members are seeing working after battle into erecting the foundation of new sentlements and fortresses, working in unison with the Stormcast ordinators to ensure the footholds of Azyr have the right urbanistic development. It is noted these industrialists have come into conflict with Alarielle and her children, since as classic Industrial Revolution-esque engineers they don't seem to care that much for the ecological impact of their activities. Best to set up shop outside of Ghyran. Also of note too is the reference in some novels of the use of custom weaponry, automatons, walking fortresses and other marvels, we wonder when we would get <strike>warjacks</strike> Imperial Knights in Age of Sigmar. ===Seraphon=== While there is no formal alliance between Sigmar's armies and the Seraphon, both forces seem to recognize they have aligned goals; both have fought Chaos side by side. No other realm can boast magical space dinosaurs, or psychic frogs with the power to crush continents. The Seraphon seem to have inherited the poor communication skills of the [[Lizardmen]], on the other hand, they have become far more effective as they are anti-Chaos beings, with the essence being that of Azyr's wind of magic.
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