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===Era of the Beast=== [[Kragnos]]’ awakening and the surging power of the Realm of Beasts has unwittingly sent the the Gor-kin into a frenzy. The Thunderscorn in particular loathe Kragnos as the last reminder of their golden age, before the Drogrukh and Draconith pushed them out of their mountain homes. The Beasts of Chaos use this new found vigor to launch more raids against the forces of Order, the Dawnbringer Crusades becoming a favored/loathed target. They see these great marches of civilization as the greatest of insults who dare to impose their civilization on lands they feel are theirs by conquest. Greatfrays will trail secretly behind the Crusades, using shamanistic magic and knowledge of the environment to influence where the colossal caravan goes, until they’re led straight into a slaughter. The Sylvaneth however are the enemies that the Beasts of Chaos despise above all others, as their drive to purify the lands are the complete opposite of their very being. With Allarielles Rite of Life reverberating across the realms the Sylvaneth are on the offensive like never before, clashing with the Beastman all over Ghyran and beyond to retake the wildnerness. Additionally, rampant energies from Ghur has caused a staggering amount of feral mutations to spring up from civilized life. Livestock going savage, giving birth to hideous hybrids or even starting to whisper curses to their sleeping masters to slaughter one another are becoming increaseingly common (in addition to disturbing rumours of these curses causing isolated outposts to slaughter themselves in anarchic violence). And of course instances of humans morphing into bestial forms alike. Even more insidiously the Beastman have also released an ancient viral curse know as the Turnskin from Ghyran that was long ago sealed away until the Cygor destroyed the wards holding it at bay. When individuals are told stories of the Beastman (which interest many within the great cities have never seen or heard of a Beastman) they run the risk of potentially being infected by the curse. Over a period of days after hearing the stories they will begin to slowly turn into a Beastman. After which they are either killed by their fellow man or run off into the wilderness to join the Greatfrays. The “true” Beastmen accept these new recruits, but regard them as little more than fodder, calling them “gaves” or “Turnskins”. Those however that can still pass for normal with heavy clothing are sent to infiltrate the Civilizations of their enemies to try to spread the stories and legends of the Beastman. All in the hopes that it might lead more to fall under the Turnskin curse and convert them into their own kind to use their knowledge against the civilised lands (showing that the Beastman can be surprisingly cunning when they aren't just butchering everything indiscriminately). And some particularly savage gaves have even risen to leadership positions within the Greatfrays.
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