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==Classes== Black Iron doesn't use the standard [[Player's Handbook]] classes of 5th edition, but instead uses the following classes and subclasses. The setting is also level-locked at 12th level; you can't get any higher than level 12 as a PC by official rules, so no class has abilities higher than that. '''Fighter:''' Basic warrior class. The least changed from the PHB class. Subclasses are the ''Pit Fighter'' (specialist in unarmed combat), ''Sell Sword'' (master of dirty combat) and ''Warrior'' (expert at great weapons). '''Hunter:''' Replaces the [[Ranger]]. Subclasses are ''Bounty Hunter'', ''Monster Hunter'', and ''Scout''. '''Mage:''' The only spellcasting class in Black Iron. Uses one of three styles of magic, which are emphasized by subschool; ''Pyromancy'' (master of fire [[elementalism]], highly respected), ''Necromancy'' (a healing-centric art in the Pale Lands), or ''Sorcery'' (master of esoteric magic, essentially a wizard who gains the Font of Sorcery, Metamagic and Sorcerous Restoration features as it levels up). '''Scavenger:''' A hunter of ancient lore and artefacts, combining elements of the [[rogue]] and the [[bard]]. Subclasses are ''Knowledge Broker'', ''Relic Hunter'' and ''Treasure Seeker''. '''Tribal:''' A member of the savage tribes that scratch out a living in the Pale Lands. Replacement [[Barbarian]]. Subclasses are ''Brave'', ''Hunter'' and ''Shaman''. '''Vagrant:''' A member of the criminals, beggars and other scum of civilization. Replacement [[Rogue]]. Subclasses are ''Basher'', ''Guide'' and ''Burglar''. {{D&D-3rd-Party-Settings}}
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