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== Military == Capellans have long suffered as the designated villains of the Inner Sphere, and as villains used to lose, for a long time, they kept losing worlds, including many important industrial ones. This has forced the Capellan armed forces to make do with what they have, or go the sneaky way if they ever wanted to accomplish something. Part of the problem for them is that House Liao has historically mistrusted their military and often hamstrung it by doing all sorts of inane things to muck up the chain of command, and their officer structure meant that everyone deferred to their superior's word when on the battlefield all the way up, meaning that often the Capellan higher ranks were paralyzed if they couldn't get in touch with Central Command, and often let [[Mercenaries (Battletech)|Mercs]] be general for a day. And that's just if they were lucky. If they weren't, they'd get an officer who'd come down with what is known as "Hopeless Battle Syndrome", where they will go commit a suicidal last stand to die in a blaze of glory rather than be court-martialed or disciplined for failure. It took the Resurgence Policy (Chinese: Xin Sheng) under Sun Tzu Liao for the Confederation to finally start seeing some changes for the better in their armed forces, particularly under the fierce building up under Daoshen Liao. It also helped that the Maskirovka intelligence agency’s been tasked with [[Sanguinary Priest|monitoring]] the CCAF officer corps’ mental health to reassign afflicted officers to mental rehabilitation before they [[Black Rage|exhibit symptoms]] on the battlefield. The only real x-factors the Capellans have had over the years is their tank divisions and their warrior houses. The Armor Divisions, who have spooked the armies of the IS over and over and over again, are often the most well trained and well equipped among the entire Inner Sphere, as they were cheap, easier to put together than 'Mechs, and more importantly, effectively often rolled out of the factory to fight 'Mechs. The Warrior Houses are semi-religious elite combined-arms regiments that are trained away from the Armed Forces in seclusion until they are unleashed onto unsuspecting battlefields as the hammer of House Liao. Those who perform well are then often drawn into the Army's own elite squadrons that do mostly the same shit except with some Commissar powers; The Death Commandos. There used to employ Northwind Highlanders mercenaries, which got pawned off to the [[Republic of the Sphere]]. Due to their comparative scarcity in their ranks; the Capellans have almost exclusively used light and medium class 'Mechs as a matter of principal due to their low cost, if they even bother to use them at all. Modern Capellan 'Mechs developed after the resurgence are often noted for possessing advanced camouflaged armor, and thanks to some [[The Periphery|Periphery]] help have been able to put together 'Mechs that can finally start creating meaningful gains in battle. In the 32nd Century, the Capellan Confederation has finally been able to expand, reclaiming lost worlds and new territory in the Periphery. ==== Notable BattleMechs ==== * '''''[[UrbanMech]]''''' - embodying the Capellan's resource deprived but scrappy nature. The Urbanmech found life in the Capellan Confederations' military not out of favoritism but necessity due to a lack of resources. In addition, the Confederation's typical use of unconventional warfare meshed well with the UrbanMech's specialization in urban guerilla warfare. The most well-known Capellan variant is the UM-R60L, which replaces the AC/10 with a horrifically deadly AC/20 (capable of [[Rape|instakilling Lights and Mediums]], and [[Anal circumference|one of the few guns that can make an Assault 'Mech shiver in fear]]), at the cost of very, ''very'' low ammo capacity. * '''''[[Cataphract]]''''' - Starting off as a FrankenMech (and a really fucking ugly one) before being standardized, it's an example of the "[[Looted|making do]]" aspect of the Capellan military. It exists essentially as a serial production mech cobbled together from the parts of [[Shadow Hawk]], [[Phoenix Hawk]], and Marauder chassis that were still available from the remaining factories. Left arm from one, right arm from another, that sort of thing. While it is pretty ramshackle as a matter of design, it's got plenty of armor, and it's pair of Autocannons, an AC/5 and an LB-X AC/10, are quite dangerous, though a critical flaw is it runs out of ammo fast. * '''''Firebee''''' - The first-ever Capellan Battlemech design, clearly inspired by the question "What if the ''Stinger'' mech was made by a cartoon supervillain?" It's a nasty little anti-vehicle Light 'Mech with a Large Laser, and four Maui SRM-2 launchers, with standard and special inferno missile compatibility. Sun-Zu Liao had a liking for this thing, and so he had an upgraded version put into production with the Guardian ECM Suite and Stealth Armor. Eventually got a hard upgrade in the ''Yinghuochong'', which is built on the same chassis. * '''''[[Highlander]]''''' - While better known for their use by the [[Star League]], the Highlander is Capellan by birthright. * '''''Huron Warrior''''' - A medium 'Mech that greatly benefited from the Helm Memory Core. Originally meant for fire support, it was reworked as a sniper. Its Gauss Rifle can blast chunks off of other 'Mechs at extreme distances. It also has a crown in its head that resembles a Cree Okimâwastotin (Or for those who don't speak Cree, a war bonnet). * '''''Raven''''' - A light 'Mech which emphasizes the guerilla aspect of the Capellan military. It has the honor of being considered one of the first original designs in centuries, and was the first Electronic Warfare specialist 'Mech developed since the Succession Wars cooled down. It doesn't do a whole lot of damage, but in fairness it isn't really intended to, being more of a support and defensive role. * '''''Ti Ts'ang''''' - The "signature" 'Mech of the Confederation, in that it's usually the one used in a lot of Confederation art. Developed at Sun-Tzu Liao's personal request; It's a heavy 'Mech heavily inspired by Han Dynasty Chinese Armor, and it reflects a lot of Sun-Tzu's personal tastes in warfare; it's a medium/close-range specialist designed to be as high-tech and dangerous as the Capellans could make it, and plopping '''five''' ER-Medium Lasers, four ER-Small Lasers, and a fucking battleaxe into it sure as shit does the trick on that. And just to make sure it's a priority target, it has a TAG system integrated into it; which means it can call airstrikes down on unsuspecting heads. * '''''Vindicator''''' - One of the Confederation's most iconic 'Mechs. Built in the early Succession Wars the 'Mech is designed to strike at targets at any range. Its main armament is a PPC, backed with and LRM-5 to snipe at long range. Along with Medium and Small Laser to fight at short range. * '''''Xanthos''''' - The first ever Quadrupedal BattleMech. It might be slow and clumsy, but it packs a massive punch both at short and long ranges. When the Star League rejected them, the Liaos embraced them. They went extinct in the Second Succession War, but were revived thanks to the Helm Memory Core and continue to be used, even in the Dark Age. * '''''Yu Huang''''' - The Command-Assault 'Mech of House Liao's maddened dreams come to life. It's intended to be the emperor of the battlefield, and Sun-Tzu Liao's specifications ensure it gets damn close to that; packing it with 17 tons of armor, an ER PPC and LRM-10 missile system for long range, and [[BLAM|Two Medium Lasers, one Medium Pulse laser, and an Autocannon/20 for anything stupid enough to try fighting it at short-range.]] {{Battletech Factions}} [[Category: BattleTech]]
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