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===Pathfinder=== [[File:Dhampir ARG 1.png|thumb]] ====Generic Dhampir Stats==== ::+2 Dexterity, +2 Charisma, -2 Constitution ::Humanoid (Dhampir) ::Medium ::Base speed 30 feet ::Darkvision 60 feet, low-light vision. ::Manipulative: +2 racial bonus on Bluff and Perception checks. ::Undead Resistance: +2 racial bonus on saving throws against disease and mind-affecting effects. ::Light Sensitivity: Dazzled when exposed to bright sunlight or a Daylight spell. ::Negative Energy Affinity: A dhampir is harmed by positive energy and healed by negative energy. ::Spell-Like Ability: Detect Undead 3/day with caster level equal to the dhampir's character level. ::Resist Level Drain (Ex): A dhampir suffers no penalties from negative levels (although can still be killed by them) and all negative levels are automatically removed 24 hours later without the need for an additional saving throw. ====Svetocher (Moroi Dhampir)==== ::Change Ability Modifiers to: +2 Str, +2 Cha, -2 Con ::Replace Manipulative skill bonuses with: +2 Diplomacy, +2 Knowledge (Nobility) ::Change Spell-Like Ability (Detect Undead) to: Obscuring Mist ::Replace Light Sensitivity With: -1 penalty on saves against effects that deal positive energy damage. ::Gain the following new traits: * Mind Trapper: +2 trait bonus on Charisma checks made to convince enchanted allies to do what you want. * Sensual Grace: +2 trait bonus on Bluff checks made against creatures attracted to you. ====Ancient-Born ([[Nosferatu]] Dhampir)==== ::Change Ability Modifiers to: +2 Str, +2 Wis, -2 Con ::Replace Manipulative skill bonuses with: +2 Climb, +2 Survival ::Change Spell-Like Ability (Detect Undead) to: Doom ::Replace Light Sensitivity With: -1 penalty on saving throws against effects that damage/drain/reduce Physical Ability Scores. ::Gain the following new traits: * Old Before Your Time: Creatures trying to discern your true age must make a Perception or Sense Motive check, which you oppose with a Bluff check with a +5 trait bonus. You also gain a +2 trait bonus on Disguise checks made to make yourself look older, ignoring the check penalty for disguising yourself as a different age category whilst doing so. * Thrall Spotter: +5 trait bonus on Sense Motive checks made to determine if a creature is under a Charm or Compulsion effect. ====Ru-shi ([[Jiangshi]] Dhampir)==== ::Change Ability Modifiers to: +2 Dex, +2 Int, -2 Wis ::Replace Manipulative skill bonuses with: +2 Acrobatics, +2 Knowledge (Engineering) ::Change Spell-Like Ability (Detect Undead) to: Erase ::Replace Light Sensitivity With: -1 penalty on saves against sonic effects and spells. ::Gain the following new traits: * Linguistic Genius: +1 trait bonus on Linguistics checks, Linguistics is always a class skill for you, gain +1 bonus language at character creation. * Numerological Gift: At character reaction, roll 3d6; the number you roll becomes your Number Totem, which can never change. Once per day, when you roll your totem number on a D20, you may treat that roll as if you had rolled a natural 20. ====Ajibachana (Vetala Dhampir)==== ::Change Ability Modifiers to: +2 Dex, +2 Wis, -2 Int ::Replace Manipulative skill bonuses with: +2 Escape Artist, +2 Use Magic Device ::Change Spell-Like Ability (Detect Undead) to: Comprehend Languages ::Replace Light Sensitivity With: -1 penalty to Caster level when in sanctified ground, such as that created by Consecrate or Hallow. ::Gain the following new traits: * Half-Forgotten Secrets: Choose one Knowledge skill; you gain a +1 trait bonus to this skill and always treat it as a class skill. Then choose a second Knowledge skill; you gain a +1 trait bonus to this skill. * Unidentifiable Appeal: +1 trait bonus to Disguise, +1 trait bonus on Diplomacy checks made to influence those who would be attracted to you. <gallery> Dhampir ARG 2.png Dhampir B2 PF.png </gallery> {{Pathfinder-Races}}
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