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== Core Nations == These are the main playable factions in Dystopian Wars. They all have plenty of models for naval, aerial and ground warfare. === Covenant of Antarctica === Currently led by Lord Barnabas Draynes Sturgeon, the chap who discovered the incredible element 270 (Sturginium), responsible for the all leaps in technological advancement over the past decades that has seen the rise of gigantic vehicles and weaponry. The Antarcticans have seen the abuse of science in the creation of destructive new weapons by the nations of the world, and plan to employ their own forces to try teach them a lesson and save humanity from itself. The covenant have limited forces, but compensate by using the most advanced technology in the world. They have a weapon capable of bending time. '''Tactics:''' The Covenant fleet plays a very elite and destructive game compared to most other factions. Overall they focus on a long range duel style. They have a plethora of template weapons that fire out to RB3-4, energy weapons and SAS drones. Considered one of the strongest factions generally, playing a maxed out list of these guys will get you the dreaded "That Guy" label. They do have some weakness to boarding and close range tactics, though, so are not undefeatable. === Empire of the Blazing sun === Currently ruled by Empress Shizuna. Blazing Sun ships have a very distinctive aesthetic reminiscent of steam trains. Japanese boats are very maneuverable but suffer from restricted firing arcs on their broadsides, requiring precise positioning. The Japanese employ a lot of incendiary weapons and have some very nasty aerial units. They are generally a strong boarding faction. '''Theme:''' Looking like a cross between a bullet train and a steam boiler, Japanese ships have a fast and clunky air about them. They have a giant robotic squid, and hovering squid, and a Pacific Rim Jaeger sized robot that can bring either a huge Naginata or rockets out the ass. '''Tactics:''' Out of the gate, the Empire is a strong faction. Tons of incendiary munitions, crazy fast engines, and the highest base Critical Ratings in the game. A smart enemy admiral will learn quickly to chip away rather then go for a hay-maker shot, as those high CR values will leave them frustrated time and again. The fleet has a various amount of tactics to play with, from long range rocket bombardment to quick and deadly boarding actions. However, they do use a lot more Tertiary weapons compared to most factions, which can be rather hit or miss. Overall a fun faction for those who like to outmaneuver and outlast your opponent. === Federated States of America === Current leader is President Nathaniel Adams. The second largest nation by territory (the largest being the Russian Coalition), the FSA is the result of the South winning the American Civil War. Slavery had already been abolished by 1825 though, so it was being fought over other issues. The FSA has experienced rapid economic and military development, and now stands to oppose the old Empires of the world in the struggle for supremacy. Adams is particularly determined to make the FSA the most dominant force in the Pacific, regardless of the British, Japanese and Russians attempting the same. '''Theme:''' The ships of the FSA are enormous paddle steamers. Imagine Samuel Clements wet dream powered by nuclear reactors and your getting close. A fair amount of bunting, especially on the newer models. They also have some more average looking style of ships, such as the WW2 style submarine or the flying Goodyear-style blimps. '''Tactics:''' The FSA probably boasts the most impressive long-range firepower in the game, with mountains of rockets and gunnery. Their true strength is consistency, with re-rolls to many of their shots, helping tip the odds in their favor of spiking sixes. Expect to shoot first, shoot later, and then shoot some more with this faction. === Kingdom of Britannia === Currently ruled by Her Britannic Majesty Queen Victoria of the House of Hanover. The Kingdom of Britannia commands the greatest maritime empire in the world. Although not as large overall as the FSA or the Russian Coalition โ at least not yet, according to the Kingdomโs more belligerent politicians โ its holdings are present everywhere apart from Antarctica. The Britannians exert control over the entirety of Canada, India (through their semi-independent vassal organisation, the East India Company), the western and southern portions of Australia, New Zealand, many of the Caribbean island chains, the tip of South America, the Indochinese peninsula, half of the East Indies islands and large tracts of territory along the western and southern coasts of Africa from Morocco to the Cape. '''Tactics:''' The British have very good mid range gunnery (RB 2-3) and excellent torpedoes. Average toughness and speed, but every ship has a special rule that means taking damage does not reduce the effectiveness of their shooting as much as it would for the other factions. They also have submarines with giant chainsaws for tearing ships apart. === Prussian Empire === Borders France in the west and the Polish-Lithuanian Commonwealth in the east, also owning Norway and Sweden. Currently led by His Imperial Majesty Frederick Grunder. The Prussian military consists of a council made of five men. The master of military is Heinrich Grimm, Sire Tannhauser commands the Navy, Sire [[Sigismund]] leads the Land ships, Sire [[Helbrecht]] commands the aerial forces, and Sire Jaeger commands all Infantry regiments. Makes extensive use of Tesla weapons that kill enemy crew when they fire successfully. '''Tactics:''' The Prussians have very fast frigates and are the strongest boarding faction. They need to get in close before taking too much gunnery first. The faction features an enormous Zeppelin that shoots lightning and doubles as an aircraft carrier. === Republique of France === Ruled by elected President Louis-Napoleon Bonaparte, stepson to Emperor Napoleon Bonaparte who died circa 1808. France's army was the terror of Europe in days of the Emperor, but after his death a series of disastrous military involvements crippled it and reduced France's Continental territories to somewhat less than it had before the Revolution, and it lost many more colonies besides. The nation has had a revival, and seeks to reclaim its prestige and glory. '''Tactics:''' The French navy is famous for its flying ships, fitted with anti-grav engines. They have unique heat beam weapons of debatable consistency. If you don't Crit the enemy vessel, you can still roll a "light" Crit, but they do not take as many Hull Points worth of damage. This leads to their AD pools being smaller to compensate. The entire fleet features very high Ack-Ack stats, meaning that they are effective at staving off attacks by tiny fighters, rockets and boarding troops. === Russian Coalition === Ruled by Tsar Vladimir I Nikolaievich Rurik-Novy, the Russian Coalition is the largest nation in the world, claiming an entire sixth of the world's land. Its vast holdings girdle half the northern hemisphere, from the Polish Lithuanian Commonwealth to the north-eastern tip of Asia; the Coalition even has borders with the FSA and Britannian Canada, as it also claims the great wilderness of Alaska at the north-western edge of the New World. Its northern border brushes the Arctic, while in the south it abuts the wastes of the Gobi Desert, China and the Ottoman Empire. It also features by far the larges population in the world, except perhaps for China. '''Tactics:''' The Russian Navy features very resilient ships. Most of their fleet has almost no long range gunnery and very limited medium range gunnery, but devastating firepower at close range. They have very low stats for their Auxiliary weapons, making them vulnerable to aircraft and torpedoes. They have masses of low-quality boarding troops. The Russian airforce is generally lacklustre compared to other nations. Overall, the Russian fleet's resilience and firepower encourage straightforward aggression to overwhelm the enemy.
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