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Eldar Craftworld Creation Tables
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==Craftworld Hero== {| border="1" cellspacing="0" cellpadding="5" align="center" ! colspan="2" |Who is a hero of the Craftworld? (d10) |- ! 1 | Lowly Guardian |- ! 2 | Harlequin (Roll 1d10 for the role: 1-5 Troupe Master, 6-7 Death Jester, 8-9 Shadowseer, 10 Solitaire) |- ! 3 | [[Farseer]] |- ! 4 | Warlock |- ! 5 | Spiritseer |- ! 6 | [[Phoenix Lord]] (roll on [[Aspect Warrior]] table to determine Aspect) |- ! 7 | Exarch (roll for Aspect) |- ! 8 | Autarch |- ! 9 | Wraith Construct (roll 1d5 for which kind of Construct) |- ! 10 | Specialist (Ranger, Pathfinder, etc.) |} {| border="1" cellspacing="0" cellpadding="5" align="center" ! colspan="2" |What is this hero's deed of legend? (d10) |- ! 1 | Slew [[Tau]] in such large numbers that they sent Stealth Teams to hunt him whenever their intelligence suggested he was on the field. |- ! 2 | Acted as a stalwart enemy of [[Chaos]], managing to slay a [[Daemon Prince]] of [[Slaanesh]] single-handedly. |- ! 3 | Outmaneuvered a [[Dark Eldar]] raiding party (quite a feat in and of itself!) and killed an Archon that had stolen from the Craftworld. |- ! 4 | Destroyed [[xenos|alien]] squatters occupying one of the many Maiden worlds of the Eldar. |- ! 5 | Lost in a [[Warp]] accident, only to reappear every now and then, haunting the enemy's champions and providing prescient (some would say supernatural...) advice to the Craftworld's leaders. |- ! 6 | Fended off an Imperial invasion of the Craftworld, personally slaying hundreds of [[Space Marines]], only to fall in a doomed raiding party to exact vengeance. |- ! 7 | Instrumental in destroying a Necron tomb complex that would have destroyed the Craftworld. |- ! 8 | Broke the back of a Tyranid invasion by taking on its Hive Tyrant in one-on-one combat. |- ! 9 | Recovered lost Soul Stones in great numbers bringing back many dead that the Craftworld had thought lost forever. |- ! 10 | Manipulated and betrayed an Imperial leader in a way that didn't really benefit the Craftworld all that much in the long run but did result in untold multitudes of unnecessary Mon'Keigh casualties. |}
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