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Immortal's Handbook
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====Abominations==== * '''Amilictli''' (CR 62): has the dubious privilege of being displayed on the cover. Basically a supermassive air elemental with tornadoes for fingers that grows stronger and stronger the more you hurt him. * '''Anakim''' (CR 38): Hyper strong human-looking abominations. Despite being mouthless they have a good sonic attack due to the author being familiar with '90s videogames and old, good sci-fi, and has an everdancing chain as a weapon because if Andromeda from Saint Seiya can have one so can an half-naked brute. * '''Gibborim''' (CR 48): a gargantuan monster born out of the vomit of Gods of gluttony and hunger. While not huge, it's a lot bigger on the inside: its innards are a nightmare of flesh and putrid acids that functions as a separate demiplane notable for having his own Random Encounter table. You've read that right: an encounter table for the ''insides'' of a monster, complete with questing Devas on the rescue of trapped inhabitants, acid rains and 24HD Digesters. While the concept is brilliant, a monster looking like an obese man with an elephant head and having two stumpy chicken-wing arms is not exactly scary. The name is taken from Biblical mythology. * '''Odium''' (CR 42): The bastard love-child between a Venus Flytrap and some Cthulhoid abomination, it's a carnivorous plant that uses enslaved victims as puppets. Not the most inventive of monsters, but perfect if you want to play ''Invasion of the Body Snatchers 2: Electric Boogaloo.'' * '''Sadim''' (CR 39): A Construct that rises from treasure hoards possessed by the Gods of Greed. They desire gold and wealth above everything else, but they spread a magical disease that causes valuable items to crumble to dust - so they need to steal continuously. ''Sadim'' is ''Midas'' spelled backwards, for those who can't find their own asses using both hands and a Find Ass spell.
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