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== Training == Players start with two skill points, and gain one per level. Skills cost 1 skill point per level, and have no max level, unless otherwise noted. * Fighting ** Skill with melee weapons (+1 AR) ** Skill with ranged weapons (+1 AR) ** Second attack (-5 AR modifier on second attack) (May only be used with weapon classes for which there is a skill level of at least 5) (cost: 2 skill points) (max: 1 level) ** Self defense (+1 AC) * Special ability checks ** Agility ** Fitness ** Scholarly knowledge ** Medicine ** Nature, survival ** Perception ** Sleight of hand ** Stealth
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