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====Magic==== All Creatures now have Terror Immunity passive ability. All Colossal models have the Terror passive ability. * When deciding to play with Supernatural elements, you no longer need to actually field an Onmyouiji or Creatures (meaning you don't have to buy them). Komuso are a Buddhist middle finger to Shinto and represent a single man intending to shut down all of your opponent's monsters and magic (obligatory reference to an [[Inquisitor]], the [[Inquisition]], [[Witch Hunters]], and so forth). When your opponent has invested a lot of money into some Creature models, or has a Kuroi-te army and wants to use their troops as Death Creatures in a different army, you can let your buddy use their tricks without having to dole out cash to match or be NOFUNALLOWED and save your wallet. Strategically Komuso are also a cost-effective way in Koku to match your opponent's magic without having to choose between a beastie or more Samurai. Komuso use the Order Exorcize to remove one Ki from any Onmyouiji within 40cm on a 4+, a natural 6 removing two Ki. Furthermore all Onmyouiji within 20cm require an additional +1 Ki to Invocate. * Onmyouiji no longer cast spells, and they must take both Shikigami. Shikigami cost 5 points each and can no longer attack or use their own special abilities; they just absorb damage until dead, move with their master, and grant a bonus to Ki as long as at least one survives. Ki is stored and used to "Invoke", which is to summon a Creature or enable their special abilities. Onmyouiji can take a Wound to gain 1 Ki instantly or immediately die to gain 2 for one last Invoking. One Ki when an Absorb Ki Order is used, and on a natural 6 Order roll one of the abilities of a Creature may be used for free. Unfortunately all of this together means that there is no point to bringing an Onmyouiji by themselves, you now need to buy Creatures to summon. * Creatures come in three categories. You may summon an infinite number of Inferior Creatures, up to three Major Creatures, and only one Colossal Creature, and only as many Creatures per turn as your Onmyouiji has gained Ki (so a maximum of two, four if suicidal, per turn). * Colossal Creatures entirely block Line Of Sight for anything behind them other than other Colossals. As a result a secondary benefit to summoning any of them is to shield your troops from ranged attacks. =====Komuso===== * Komuso are a category of one with no alternative options. If you want to allow your opponent to use supernatural elements without having a disadvantage or buying around $60+ then get one Komuso and call it good. Unfortunately your Komuso must remain within 40 centimeters to be useful, 20 to be aggressive. This puts him in the line of fire which is especially dangerous against an opponent using both an Onmyouiji AND War Machine. Taking a Komuso as a result will require you to hide him in a Unit and aggressively push into your opponent's zone of control before they can store up enough Ki to bring in something nasty. =====Celestial===== All Celestial models have the Spiritual Fascination passive ability. =====Infernal===== All Infernal models have the Igneous passive ability. =====Earthly===== All Earthly models have the Fortitude passive ability. =====Death===== All Death models have the Putrefaction passive ability.
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