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Lord Mazdamundi
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===7th=== Lord Mazdamundi is a near unstoppable train of [[Anal Circumference| ass rape]] in 7th. While Mazdamundi himself is not that impressive stat wise, Zlaaq gives both Mazdamundi and himself a 2+ armour save (on his own Mazda has no armour save) while having a Strength and Toughness of 6 to make him one tanky dinosaur. Mazdamundis '''Shield of The Old Ones''' gives him a 4+ Ward save and he also has the '''Soul of Stone''' magical item, which allows him to re-roll miscasts. Speaking of magic Mazdamundi is a level 4 wizard, with access to ANY of the 8 Lores of Magic and can use ALL of the Spells in the Lore he chooses, and there is no limit to the amount of dice he can use to cast spells, including his bound spell '''Ruination of Cities''', which causes 2D6 strength 5 hits (3D6 hits if the unit is in a building) with the additional bonus that any unit which takes damage from this spell can only move half of their movement, although the spell can't effect flying units. While you don't want him fighting in close combat, he is also no slouch in melee as his '''Cobra Mace''' always hits first at Strength 5 and has poison attacks, in addition if the enemy unit is carrying a magical item, that item is destroyed and while that is good he has 1 attack. Additionally Zlaaq despite being a big murder dinosaur is just a basic Ancient Stegadon with out access to the Howdah weapons (because Mazdamundis fat ass is taking up all the room), meaning you are stuck with an initiative of 1, so you're primary melee abilities are going to be noticeably hindered (just stay out of combat and you're fine). He is also very expensive being 620 point to field him, limiting him to larger games, but if you do take him, woe betide any warm-bloods in your way.
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