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====Refnaran Spells==== In addition to the spell listed below, priests of the Moon-Biter can cast the 3rd-level priest spell blacklight, detailed in Faiths and Avatars in the entry for Ibrandul. 3rd Level Glyph of Warding: Moonfear (Pr 3; Abjuration, Evocation) Sphere: Guardian Range: Touch Components: V, S, M Duration: Until discharged Casting Time: Special Area of Effect: Special Saving Throw: Special A glyph of warding is a powerful inscription magically drawn to prevent unauthorized or hostile creatures from passing, entering, or opening. The glyph of warding: moonfear is favored by priests of the gnoll goddess Refnara. No other priesthoods are known to use it. The conditions, limitations, and material components for casting a glyph of warding: moonfear are the same as for a normal glyph of warding. When triggered, moonfear causes burst of pale light that instills a deep fear in any creatures within the area of effect who fail a save vs. spell at a −2 penalty. Creatures believe that the protected room or object holds something of intense fear to them (spiders, snakes, orcs, etc.), which can vary from victim to victim. They immediately move away from the glyph location, and any attempt to force them to open a protected portal or through a protected doorway forces victims to make a saving throw vs. paralyzation; those who fail immediately start attacking those who are trying to force them. Protection from Moonlight (Pr 3; Abjuration) Sphere: Protection, Sun Range: Touch Components: V, S, M Duration: 3 rds./level Casting Time: 6 Area of Effect: Creature touched Saving Throw: None A creature protected by this spell is completely unaffected by moonlight in any way. They cannot see a visible moon, be it full or not, and they receive no vision benefits from moonlight. Spells such as moonbeam and moonbow fail if used against a protected creature, and contact with a protected creature dispels spells such as moonweb and moonbridge. The protection from moonlight spell also prevents lycanthropic shape changes and other curses tied to the phases of the moon, so long as they are not tied to the new moon phase. The material components for this spell are the priest’s holy symbol and a fist-sized piece of coal. 4th Level Lunacy (Pr 4; Enchantment/Charm, Illusion/Phantasm) Sphere: Sun, Thought Range: Touch Components: V, S, M Duration: Special Casting Time: 1 turn Area of Effect: 1 creature Saving Throw: Neg. This spell, also known as moon madness or curse of lunacy, curses a victim with recurring madness tied to the phase of the moon. A victim of this spell is allowed an initial saving throw vs. spell to avoid the curse. If the saving throw is failed, the curse takes effect, and manifests on every night of the full moon. Every night the moon is full and for the full duration of the night, after the sun sets, the victim suffers from an effect as determined on the chart below: {| class=wikitable | d% || Effect |- | 01–30 || Confusion |- | 31–60 || Feeblemind |- | 61–90 || Fear |- |91–00 || Fear and Feeblemind |} At dawn of the next day, the victim is entitled to another saving throw. If successful, they have broken the curse; however, they suffer a cumulative −1 penalty for every full moon night that they have suffered from the curse. If the save is failed with an unmodified roll of a 1, the effect that they suffered that evening becomes permanent. A remove curse spell can end the curse, but will not cure a victim if they are currently suffering one of the effects of the spell. Similarly, spells that are effective against the individual effects of the curse can end it for the night, but does not break the curse. The material components for this spell are the priest’s holy symbol and a piece of cheese.
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