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== Solarian Mechs == In the past, Solaris was merely a testing ground for defense companies to make sure their product worked as intended in live fire settings. That has long since changed, and while conventional designs do exist in the Games; the theatrical, gladiatorial nature of these contests meant that there was a market for specific designs to be produced only on Solaris for the express purpose of fighting in the Games, and that niche was filled quickly by enterprising companies. Most of them only ever work in tandem with the Games themselves, usually producing their wares in extremely small batches or commissioned directly by the Stables or their benefactors with a particularly interesting idea and the capital to fund it. As such, Solarian Mechs are varied and wild, more like finely tuned works of art rather than a weapon of war. Solarian Mechs run the gamut of all weight classes, but their commonality is that they embrace the Games bias for up-close and personal action, with most native designs being brawlers almost exclusively, or easily fittable with melee weapons. These mechs are often extremely unique designs only ever seen during the games, with some ideas and weapons occasionally leaking out once they've proven their worth in enough matches. ==== Notable Mechs ==== * '''''Daedalus''''' - based off the original Phoenix Hawk, it had an upgraded large laser and missile racks while using speed to avoid being scrapped. Unfortunately, it quickly got obsolete after a while and only upgraded versions are still mainstream while the originals are found in more obscure arenas with smaller budgets. * '''''Great Turtle''''' - A nigh-unkillable quadruped monstrosity birthed from the minds of VEST. 40 out of its 100 tons of weight are due to its experimental Hardened Armor. Unfortunately, this comes at the cost of it being as slow as its namesake and a less weapons than a Medium (Four Pulse Lasers, one large and 3 mediums). * '''''Koto''''' - based off the Locust (which is just as prolific, light, and fast as it's name sake), it was born based off the numerous amount of scrapped Locust parts found all over Solaris VII and the Inner Sphere. While featuring upgraded armor, reallocated internals, and more free space for bigger guns, it still retains [[FAIL|old patchwork]] electronics from its parent and can be prone to random breakdowns due to it's origin as a salvage rework based on recovered parts. * '''''Prometheus''''' - A one of a kind 'Mech developed by the New Avalon Research Institute. While it was frail due to its makeshift nature, it was a monster in the arena thanks to its Clan guns and unique interface systems, which allowed an untrained scientist to fight like a Trueborn. It had, besides a lot of looted Clan tech, a unique form of control system known as the Direct Neural Interface, which allowed the pilot to control Battlemechs like they were part of their own body. ** '''''Epimetheus''''' - The closest thing BattleTech has ever had to a Japanese-style "Super Robot". The Epimetheus was the other unique creation of NAIS' Dark Mirage base. After it was stolen by the Prometheus' pilot and rogue scientist Burke Kale, it was modified so he'd have a more "pure" DNI link with the 'Mech than the one he had before. Unfortunately for Kale, the Prometheus' impurity was the one thing that kept him sane. He went completely mad due to his newfound power (and lots of brain damage due to the DNI) and went on a rampage across Solaris like a gorilla on PCP, culminating in him destroying an entire city district before he was stopped. While Kale survived, his brain was fried by his creation and he ended up in a coma. * '''''Prowler''''' - Created for the Clan embassy's ''Zellbrigen'' Stables (which served as an outlet for bored Clan Warriors stationed at the facility while managed by Sea Fox merchants), it was ironically based off the Wolverine BattleMech with a lightened internals for upgraded armor and ClanTech weapons. Seeing how the IIC version of the Wolverine Mech was called the "Conjurer" to avoid connotations with the taboo Not-Named Clan, the developers wisely renamed the Mech to be Prowler instead. * '''''Ronin''''' - Based off the Centurion, the engineers figured it'd be quicker to just reuse schematics and know-how from a previous BattleMech design than reinvent the wheel. Seeing how Solaris VII started off as a BattleMech testing world, it was a good idea as it shorted the development time to a fraction of the typical period. * '''''Spatha''''' - The brainchild of GΓ©nΓ© Lyndon, the ''Spatha'' is a hand-built heavy brawler whose design revolves around cutting things to bits with its sword. It has weapons for all ranges that are perfect to heat it up and empower its Triple Strength Myomer muscles to swing even harder. Its sole disadvantage is that due to it being hand-built from scratch, it needs a lot of maintenance, making it a hangar queen. It's also one of a kind. {{Battletech Factions}} [[category:BattleTech]]
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