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==Reforging== {{topquote|Look. See. Memories are wounds in the psyche, Little Spirit. They leave deep scars and tell stories. You were born in this Realm, as all living things are born only to die, and you recognized that truth in your torment. You sought to find peace in the dark of Creation's light. Was that not your right? Did you not deserve it? You served, and fought and died, and now only desired peace. Silence. Oblivion. Not to burn and become someone new...someone else. But they would not stop. Again, and again and again. They tried to drag you back. They took those you loved from you, and then, when that was not enough, they sought to take all memory of them. To leave you empty, save for the Storm. Bow, and become greater than that which was lost. Bow, and justice will be yours. Bow, and see again the faces of the forgotten...Now, sleep and be made whole...|Nagash to a lost Stormcast soul, from ''Soul Wars'' by Josh Reynolds}} The Reforging is the process in which the Stormcast are either converted from mortal men into nigh-immortal demigods or where the not-so-immortal demigods are returned to Azyr to be remade anew. The former process was originally started back during the Age of Chaos. While locked away in his palace, Sigmar kept an eye on countless defiant warriors, preachers, and countless others who fought the forces of Chaos to their bloody last. Rather than allowing these fearless mortals to fall into the deathly clutches of the great necromancer, he would snatch them away on bolts of lightning and bring them upon his facilities. There, the long and perilous journey of making Sigmar's finest would begin. The painstaking Process of Reforging itself was devised by Sigmar and Grungni. The procedure takes place in the Sigmarabulum, the orbital ringed fortress that encircles Mallus, the core of the World that Was, floating high above the city of Azyrheim in the Realm of Heavens. This structure also serves as the mining facility of the Sigmarite metal, the material Mallus is comprised of, which is used to make the weapons and armor of the Stormcast, as well as a training facility and headquarters of all the Stormcast hosts. -[UNDER CONSTRUCTION]- Those scarred mortals who survive the processes and come back from the mighty Anvil of Apotheosis would become far more than mere men, gifted with the strength of many men and extensive tutelage in the arts of war. At this point these warriors could be considered the Stormcast Eternals, Sigmar's finest. But even the finest fall. Upon death, these warriors would break down into a flash of lightning and be returned to Azyr, where they'd be brought to the Anvil of Apotheosis and reforged into new warriors. This process is unfortunately not without flaws. As a Stormcast is reforged time and time again, the traumas of their many deaths and rebirths press upon each other and the essence of the original person decays as they lose their personality and memories until they become little more than lightning-powered automata. Also troubling is that their morality gets bent further and further into something uncompromising and authoritarian - a troubling warning for what may come if war were to ever end. Apparently the Sacrosanct Chamber, who originally tended to the apparatuses that were responsible for the Reforging, were able to ease some of the traumas that come with this process thanks to their magic. Now that this chamber sees active duty in combat, that trauma may now be amplified. Apparently Vandus Hammerhand has been haunted by visions of what the end-state of these Reforgings may be in the form of a literal ghost made of lightning. This lightning-gheist told Vandus that this flaw is an unfortunate inevitability of the flawed Reforging process and that the only way to prevent this from happening is to reclaim certain ancient artefacts. And as noted above, Games Workshop's determination to not let up with the Grimdark means that the Stormcast Eternals have other things to worry about; Sigmar's grace / reforging is certainly better than being fodder for Nagash or the Chaos Gods, but not all Stormcast who die are able to return to Sigmar successfully, a problem that has only become more common with the presence of Chaos storms. In effect, dying as a Stormcast is a bit similar to dying as a High Elf or Craftworld Eldar; the lucky ones get an imperfect fate that is still vastly better than the alternatives, and the very unlucky fall into the clutches of Chaos.
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