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===The Gylphs Suite=== Associated with the Wolf and the Element of Water, the cards of the Glyphs suite are representive of all things spiritual, holy or religious, and are powerful symbols of priests. The titular glyph is shaped like an 8, with triangles added to the points where the two circular halves join. Ace (1): The Monk ::Standard: Self-reliance, inner strength, physical and mental improvement, the need for contemplation. ::Reversed: Rash decisions, someone with a debauched mind and body. ::Imagery: A shaven-headed man sits with folded legs on a wooden bench, dressed in a simple breechcloth and contemplating a plain bowl of water cupped in his hand. His single visible ear is pierced with an earring shaped like a glyph. 2: The Missionary ::Standard: Enlightenment, wisdom. ::Reversed: Dark days are coming. ::Imagery: A grim-faced female [[cleric]] preaches to an unseen crowd from a podium, clutching two books - one black, one white, both adorned with a glyph. 3: The Healer ::Standard: Healers, healing. ::Reversed: Illness, disease, curses. ::Imagery: A young female priestess tenderly wipes the brow of an elderly invalid, her hands aglow with divine magic. Three glyphs are carved into the wall behind them, and a wolfdog is curled at her feet. 4: The Shepherd ::Standard: Dedication, loyalty, devotion, devoted followers, loyal companions, trustworthy friends. ::Reversed: Betrayal, a trusted friend will fail whether by accident or on purpose. ::Imagery: A young shepherd boy, his crook adorned with four glyphs, keeps an eye on his flock, but his dog is asleep and a wolf lurks amongst the sheep. 5: The [[Druid]] ::Standard: A release of emotions, freedom from mental domination. ::Reversed: Inner turmoil, mental illness, obsession. ::Imagery: A druid stands in a grove of five glyph-adorned trees next to a small stream. A raven sits on his shoulder and a snake watches from a tree as he preaches to a wolf and a rat. 6: The Anarchist ::Standard: Growth, improvement, anyone who rebels against a static situation. ::Reversed: Entropy, decay, destruction. ::Imagery: A figure stands within a twisted wire framework decorated with six glyphs. Lightning crackles across the cage, fueling the figure's transformation into something yet unseen. 7: The Charlatan ::Standard: Unexpected malevolence, spies, unbelievers, tricksters, the need to watch carefully and understand the motives of others. ::Reversed: Meeting a long-forgotten friend, finding an ally among enemies. ::Imagery: An androgynous figure stares outward, eyes closed, wearing a mask adorned with seven glyphs - three small ones around each eyehole, and a larger one on its forehead. 8: The Bishop ::Standard: A schemer, somebody who devises intricate plots or plans to manipulate others. ::Reversed: Somebody who follows a strict moral code. ::Imagery: A regal priest sits upon a throne, flanked by a black wolf and a white wolf, reading from a scroll and issuing a command. A banner with eight glyphs hangs behind him. 9: The Heretic/Traitor ::Standard: An imminent betrayal (spiritual or secular), anyone deliberately turning against those believe in or depend on them. ::Reversed: As Standard, but the reading's focus will benefit from this betrayal in some way. ::Imagery: An elderly cleric pours water from a jeweled ewer into a bowl, oblivious to a skulking figure stealing a holy statue from the table behind him. Nine glyphs adorn the statue, the cleric's robes and the dark figure's cloak. 10: Master of Glyphs: ::Standard: Religious servants or devotees of Good or Neutral gods. ::Reversed: Religious servants or devotees of Evil gods. ::Imagery: A young man, naked from the waist up, kneels in supplication to a huge wolf beneath the light of a full moon as eight more wolves watch. Each bears a necklace with a glyph around their neck. ::Note: This card is associated with the [[Darklord]] Alfred Timothy.
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