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===Armory=== '''Infernal Armor''' It's Plate Armour with a built-in Aegis 5+ vs flaming. ''0β60 R&F Models with Flintlock Axe, Blunderbuss, or Pistols per Army.'' '''Blunderbuss''' Range 12" Shot 1, Str5, Ap3, Accurate, March and Shoot, Quick to Fire, no negative to Stand and Shoot Charge Reaction. this is the close-range threat weapon whether it's enemies charging your guns or you marching at them with a 21" threat range. completes with Flintlock with as Blunderbuss as more effective range and more likely to kill the thing it shoots at like knights. '''Flintlock Axe''' Shoots like a handgun but is not unwieldy and may be fired from the third range. In the melee, it's a 2-handed weapon that gives +1 str. So it's a handgun with more flexibility and a slightly worse halberd in melee. A good all-around weapon to give a unit the tools to do anything. completes with Blunderbuss with as Flintlock as more effective versatile at all ranged and getting 3 ranks of handguns are more likely to clean out the chaff. '''Naphtha Thrower:''' A flamethrower. a no-brainer to clear the enemy's from close combat, especially how flammable enemies are. they can also take down those big elite units at closer rage when it gains its Multiple wounds(D3) '''Rocket Battery:''' the big gun, 4 shots of Str 6 Ap3 Multiple wounds (D3) Quick to fire. they suffer the same easy-to-misfire problem multishot but are effective at shooting monsters out of the air. '''Titan Mortar:''' a big (4x4) splash zone with a big cannonball landing on one person's head. the Mortar is veristial like a cannon, able to deleting goblines along with their hero leader or take a dragon. '''Infernal Weapon''' Special melee weapon, Gets +1 Str and Ap while can still wear a shield.
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