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The Dark Six
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===The Traveler=== {{Infobox Deity |Name = The Traveler |Symbol = [[File:Symbol of The Traveler.jpg|150px]] |Aliases = Giver of Gifts |Alignment = '''3E/5E:''' Chaotic Neutral <br> '''4E:''' Unaligned |Divine Rank = |Pantheon = Eberron (The Dark Six) |Portfolio = Chaos, deception, evolution, invention, transformation. |Domains = '''3E:''' Artifice, Celerity, Chaos, Charm, Creation, Liberation, Travel, Trickery <br> '''4E:''' Change, Creation, Trickery <br>'''5E:''' Forge, Knowledge, Trickery |Home Plane = |Worshippers = |Favoured Weapon = Scimitar }} '''The Traveler''', Sovereign of [[Tzeentch|Chaos and Change]], is the least-understood of the Six, but also the least-malign and the most widely-worshipped. Where as the others just take existing concepts and take them a step too far or just corrupted, the Traveler stands for [[Tzeentch|change]], trickery, and inventiveness. Anyone who embraces change can be considered a follower, thus many [[changeling]]s, [[doppelganger]]s, and [[shifter]]s tend to follow his beliefs. So why's he in the Dark Six? Because change is ''dangerous''. It's very destabilizing to civilization, and the Sovereign Host are gods of civilization. Not all destabilizing is inherently bad, the fall of a tyrannical king may lead to a benevolent republic, but only [[Tzeentch]] wants to live in a world where ''everything'' is always changing. And the Traveler doesn't stay in one anything for long: one place, one shape, one mindset. Any knowledge he gives will lead to destabilization, whether forcing the individual to rethink their whole worldview, or forcing all armies everywhere to deal with the invention of explosives and firearms. {{clear}}
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