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The Elder Scrolls III: Morrowind
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=== The setting === Rather than taking place in the same generic medieval European setting as every other fantasy game and its dog, Morrowind is set on an island composed largely of mud, swamps, ash wastes, and grasslands filled with hateful asshat natives. There are a few European-type Imperial forts and settlements, but most of the towns and cities can be broken down into one of three distinct architectural styles. *Hlaalu, which is largely Middle Eastern in appearance *Telvanni, where all the buildings are giant hollowed-out mushrooms that require levitation spells to get around in *Redoran, where all the buildings are giant hollowed-out dead bugs and crabs and shit (including a city where the ruling district is inside the shell of a [[AWESOME|Giant Enemy Crab]])
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