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Warhammer 40,000/10th Edition Tactics
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==== Based on Hit Roll ==== *'''Conversion:''' Remember how Conversion Beamers were actually better the further away they were from the target? This makes any unmodified successful hit rolls of 4+ on a target over 12" away count as a critical hit, i.e. they will succeed automatically even if a negative modifier would otherwise stop them, in addition to triggering other Critical Hit USRs you have, if any. This is based on both your hit roll ''and'' range, but is listed here because of its incompatibility with ''Torrent''. *'''Lethal Hits''': Any critical hits automatically wound, and hence can't critically wound to trigger anything like ''Devastating Wounds''. *'''Sustained Hits X''': Rolling a critical hit deals +X additional hits. Seems stuck on very rapid-fire weapons like Shuriken Cannons and Heavy Bolters.
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