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Warhammer 40,000/8th Edition Tactics/Thousand Sons
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==Warlord Traits== *'''Aetherstride''': Your warlord can advance and charge in the same turn, and can re-roll failed charge rolls. Great for a Daemon Prince focused on self-buffing and Warptime. Remember that advancing changes your movement characteristic for the movement phase. Warp time is specifically worded in a way that you move 'as if its the movement phase' meaning that you move again at that speed. *'''Arrogance of Aeons''': Re-roll failed Deny the Witch tests you take for the Warlord. When facing enemy psykers, this is great. *'''High Magister''': Add 1 to any psychic tests for your warlord. The go-to for any Exalted/Terminator Sorcerer. *'''Lord of Forbidden Lore''': The warlord knows 1 additional psychic power. In most armies this would be kind of iffy, but in your case you have so many powers to choose from that this is a viable option. This is Magnus the Red's mandatory warlord trait. **Note that the trait ''does not'' specify a Lore, so you can use this for cross-access powers, but still only applies within our three base choice. Otherwise it would be...insane. (Steeples fingers and cackles while looking at Lores from other armies). *'''Otherworldly Prescience''': Improve your warlord's invulnerable save by 1, to a maximum of 3++. Did I hear someone say "Daemon Prince with a Storm Shield"? This is Ahriman's mandatory warlord trait. *'''Undying Form''': -1 to all damage taken (minimum 1). An alternative for your Daemon Prince if you expect to face lots of D3 and D2 weaponry.
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