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===Equipment=== *'''Augury scanner:''' No unit can infiltrate within 18" of the unit. In addition, grants '''Interceptor''' to the unit's Rapid fire & Heavy weapons but ''only against enemies within the 18" range''. That last part is incredibly important, turning this from an auto-include item to highly-situational, namely, to keep someone from infiltrating with a melta near your tanks' rear AV. But don't expect much against Terminators. *'''Cognis-signum:''' Counts as an Augury scanner + Night vision. In addition, if the model doesn't shoot, it can confer +1BS to ANY nearby squad, except for ICs and Superheavies. So yeah, [[Rape|it can benefit Tanks]]. *'''Cyber familiar:''' +1 to your invuln save (to a maximum of 3++, to avoid unkillable Displacer matrices Commanders) and allows re-rolling of failed tests, except Ld and Dangerous terrain. *'''Digital lasers:''' +1 attack. For just 5pts, it's a nice, cheap addition to your Commander, but even better for your Marshal, who can get a Paragon blade. *'''Grav-wave generator:''' ''"What wouldn't I give to [[Tau|avoid CC]]"''. Emperor heard your plea, this is -D3" to enemy assaults targeting the bearer (or his unit), and ''denies'' HoW. Better than some relics, actually. *'''Infravisor:''' Confers Night vision but renders the user vulnerable to Blind, testing at I1 only. Available to any character in the army. *'''Nuncio vox:''' No scatter for allied Deep strikers within 6", and Barrage weapons can use the carrying model's line of sight (range is still measured from the firing model). *'''Psi-jammer:''' Grants Adamantium Will. Psykers are uncommon in 30k, but Auxilia have none, so take it if your enemy has [[Heresy|those mutants]]. *'''Troop Vexilla:''' 'Vexilla' is Latin for 'Banner'. It allows you to regroup despite incurring in 25% casualties. It also counts as scoring +1 wound in CC, so it both stacks with Close Formation Fighting and Hold the Line. Nice, since every Section Sgt. has one. **'''Cohort Vexilla:''' Counts as a Troop Vexilla that allows friendly Auxilia squads within 24" to "ignore casualties when taking Morale tests". Command Section exclusive, naturally. *** The wording is really bad there. Does it mean pseudo-Stubborn (no negative modifiers in h2h for casualties) or ignoring casualties Death Corps-style? Wording is different from Iron Warrior's "do not suffer Morale Checks from shooting",so be sure to discuss it with your opponent before the game begins. It's also interesting that your guys ''may'' use it, not ''must'', so you can totally run from close combat. *'''Shroud Bombs:''' ''"Let's keep this avoid-assault trend!"'' Count as Defensive grenades (Blind when thrown, no +1 charge attack when assaulted) with a bonus: Unless the assaulters are [[Daemons]], Gargantuan creatures or have [[Space Wolves|Night]] [[Night Lords|vision]], they need to take a Ld test to charge at you. Ld is very high in 30k, so take them as Defensive grenades, mostly.
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