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==Reception== Initial reception has been [[Skub|polarizing]], to say the least. Many consider this series a futile attempt to dilute the grimdarkness of both Warhammer settings to try and appeal to a younger demographic, with the slim but worrying possibility of the dumbing-down and "modern" approach to writing working its way into the setting proper in a greedy lunge for Daddy's credit card. ([[End Times|It's not like GW isn't known for terrible ideas, after all.]]) Characters hating weaponry, gleefully searching xenotech and running away from conscription in 40k certainly don't give people that much confidence, leading to pointed questions regarding how they would deal with darker groups like Dark Eldar/Elves, Daughter of Khaine, Idoneth Deepkin, Chaos, Undead or Tyranids. Black Library responded by saying strict editorial rules would be followed. It's also inevitable that some parents will catch on to the fact that these kid-friendly adventures actually take place in a universe where the literal gods are embodiment of concepts like genocide and sexual violence. But you could say the same thing about the Doctor Who books and the BBC seem to be not only raking in the cash but also don't seem to have upset too many parents. Less abstractly, Warhammer is full of things like [[Dark Eldar|race-wide mandated mass torture]], machines who [[Flayed Ones|wear the flayed and bloody flesh of their foes]], and [[Daemonculaba|horrifically mutated]] [[/pol/|sub-sapient]] [[Skaven|breeding slaves]]. Daddy and Mommy are going to be upset when they realize just what Warhammer is actually like. For once in human history, the parents who just bought their kids something which causes permanent psychological damage will have a valid point when they blame the company that sold it to them. Of course, all the above is moot if GW ends up depicting a comparatively whitewashed version of the setting with most of the nastier parts stripped out or otherwise not alluded to directly, but that still doesn't stop the kids from stumbling over the unabridged versions anyway (and their parents putting two and two together from there). Defenders argue that this could be an opportunity to flesh out groups and aspects of the setting that often get ignored, showing positive aspects of the galaxy in a setting so focused on grimdark. These books don't really do that though; the setting is gritty, the kids are in constant peril. Young minds seem to love that sort of thing. Of course, GW have been working very hard to get young people into the hobby; the run school clubs and have be applauded by various kids charities and schools for working with children to be creative in a Grim Dark sort of way. For those many players of Warhammer with kids, many have reported to actually enjoy having the books to connect on another level with their kids and thus doom them to a future of plastic crack much like them. Or in more serious words, if you have kids who like to read and you want to introduce them to the hobby and setting then these books might be a good way to go and help them get better marks in their reading classes. Or you could just stick them with ''Path of the Archon'', it's really up to your own discretion. In all honesty the books aren't that bad. It's certainly toned down a lot from the usual 40K fare, but so was Ciaphas Cain HERO OF THE IMPERIUM! The plot of the first book is rather suspenseful, Ultramarines getting killed by Necrons and a whole hive world getting destroyed. Most of the book is the main characters running for their lives from a Deathmark. You can argue that no kids, no matter how skilled, could outrun a Deathmark. But then the plot wouldn't happen and a story that lasts 3 pages wouldn't sell. Besides how many of us got into our fandom of choice because we read a book on it as a kid?
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