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==Relics of Estalia== *'''Mace of Sacrifice:''' 50pts. Inquisitors only. Grants +2S and ASF, but you must roll a d6 each turn and lose a wound on a 5+. *'''Wolf-Slayer:''' 50pts. Grants HKB and forces those wounded to test Ld or eat another wound. However, he must never flee lest he takes an unsavable wound. *'''Sword of the Vendetta:''' 50pts. The wielder must always challenge one designated enemy character and gains +2 to hit and wound them. However, if they die to this weapon, the wielder now suffers -d3 to S and T as a reminder of the double-edged sword. *'''Pistols of the Duel:''' 30pts. A brace of pistols with 4 S4 Piercing 1 shots. These attacks are also given during the first round of combat before becoming dual hand weapons. *'''Scintillating Shield:''' 40pts. Enemies take -1 to hit the bearer, and the bearer can parry even when mounted. For every save, they make an enemy model in b2b must take -1 WS. *'''Cape of Velacruz:''' 25pts. War Beasts and Monstrous units must re-roll all hits and cannot hit this wielder with impact hits or stomps. *'''Crown of Bilbali:''' 60pts. Grand Commanders only. Grants +1 Ld and adds +1 to combat resolution while he's within 8". *'''Staff of Tomas the Pure:''' 50pts. Inquisitors only. Fires d3 S5 armour-negating shots against a model as opposed to shooting. *'''Standard of Myrmidia:''' 75pts. For each unit the bearer's unit wipes, they gain either +1 to S, then WS, then A. Keep on a reliable unit you intend to kill lots with. *'''Banner of Santiago:''' 50pts. let you pass your first break test by having it be automatically double-1s when the bearer's unit makes their first test before becoming useless.
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