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====Erinyes Brood==== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> Fluff: <div class="mw-collapsible-content">These terrifying beasts are tailor made to deliver fast and lethal attacks against the enemies of the hive fleet as well as to confound the machinery of the enemies of the Tyranids with constant generation of electromagnetic energy that can foul even the hardiest and most sophisticated of machinery. With most of its enemies heavily dependent on technology, the Erinyes finds itself a feared opponent for enemy mechanized divisions and especially those foes who would entrust their defense to machinery. They are especially feared by the Mechanicus, the Iron Warriors, the Tau, and hated by Ork mekboyz for their ability to render the creations that they rely so much nearly inoperable. Even non-mechanical foes however, must beware as the Erinyes is a highly specialized and capable killer in close combat and can dive from the skies to immediately engage an opponent in vicious melee that few enemies are likely to survive. </div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> Modeling notes <div class="mw-collapsible-content">If you're feeling lazy you could simply put a flying MUTO (from the 2014 godzilla movie) toy on a base, if you're feeling a bit more up for hardcore converting, the model is meant to have a rather pronounced shield head (like said MUTOs) and the wings are more angular like the Harridan's than the more traditionally bat like wings of the Harpy/Crone and Flyrant. It should be about in between the size of a Harridan and a Harpy. The tail is scythed so don't forget that. This is less of a shooty flying monstrous creature and more of a choppy one, so the melee biomorphs should be rather pronounced and it should have legs that look like they can function on land </div> </div> 200 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Erinyes | 5 | 3 | 6 | 6 | 6 | 5 | 6 | 10 | 3+ | Flying Monstrous Creature | 1 Erinyes |- |} <br style="clear: both; height: 0px;" /> '''Biomorphs:''' *Scything talons (x2) *Thorax Biomorph (Electroshock grubs) *Bio-plasma *Heavy Spinefist *Flesh Hooks '''Special Rules:''' *'''Fearless''' *'''Instinctive Behaviour (Feed)''' *'''Vector Dancer''' *'''Raking Strike:''' A Hive Crone鈥檚 Vector Strike is resolved at Strength 8. *'''Electromagnetic Beast''': At the start of the controlling player's shooting phase, the Erinyes may release a special pulse of electromagnetic energy that functions like a Nova power with a range of six. All enemy models within this range take an S4 AP5 hit with the Haywire special rule. If swooping, the nova only affects fliers. All attacks and vector strikes made by the Erinyes in assault have the haywire special rule. *'''Skyfall''': An Erinyes brood may declare a Charge in the same turn it switched from Swooping to Gliding mode. If they does so, they do not suffer Initiative penalty for charging through Difficult terrain, and deals D3 Hammer of Wrath attacks each, instead of one (roll once for entire brood). *'''Wing Tearer''': When an Erinyes elects to make a vector strike against a flier or flying monstrous creature, it may make as many vector strike hits as its profile has attacks, plus any bonus attacks from having multiple melee weapons, benedictions, special rules, or charging. '''Upgrades:''' *'''Lone Hunter:''' This model is not affected by Instinctive Behaviour. '''Options:''' *Mutations: (WS:10/BS:5/S:20/T:20/W:15/I:10/A:15/Ld:-/Sv:30/Psy:-/Syn:-) *May include up to 2 additional Erinyesses - 200 pts./model *Any model may take items from the '''Biomorphs''' list. *Any model may replace any set of Scything Talons with any option from the Melee Bio-weapons list. *Any model may take one of the following: ::- Stinger salvo 路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路 10 pts. ::- Cluster spines 路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路路 15 pts. *May take the '''Lone Hunter''' upgrade - 25 pts.
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