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= Da Orks = ==Important Orks== === Ghazghull Mag Uruk Thraka=== Ghazghull was seemingly born too shrimpy for an Ork, when he was born he was almost mistaken for a Grot. However, in a combination of brutal cunning and cunning brutality, Ghazghull managed to climb his way up the hierarchy by taking down Orks an ordinary Ork his size could never do. And, since to an Ork, being "the boss" meant being the biggest and baddest, the power of the Waaagh! meant that Ghazghull too became the biggest and baddest. Eventually he acquired the title of Mak Uruk Thraka, essentially making him yet another de facto successor to the Beast. By the time the Imperium first encountered Ghazghull, no one could have ever known he was born a runt by Ork standards. Additionally, unlike the Beast, who more or less accepted the aid of the Chaos Gods. Ghazghull is a hardcore Gork and Mork worshipper. Ghazgull is scarily insightful for an Ork. He understands how the Waaagh! works, or at least in terms of "If da Orkz believe dey iz gonna win, dey'z gonna win; if da Orkz believe someding'z gonna happen, it happens". He can actually speak legible high and low Gothic, but doesn't so people underestimate him. He sees how the Orks have been essentially manipulated into acting as cannon fodder by serving the wrong gods, and he doesn't like it. No one knows this, he doesn't tell anyone. But the signs are clear to those who look. Ghazghull surrounds himself with Orks that hew closest to the old ways, whereas those who outright turn their back on the Gorkamorka are pushed to the side. They are not necessarily shunned, but neither does Ghazghull show them any favor. And any Chaos Ork who tries to take his place quickly learns why Ghazghull is the boss. Ghazghull knows he could command the loyalty of the majority of the Ork race, if he promised enough lootin' and fightin' that is. But he also knows he can't take the forces of Chaos in a straight-up fight. So he waits. When Chaos assaults the Imperium, all he has to do is make sure the Chaos Orks take the majority of the losses while his forces stay clear. Then, when the Imperium, the Crone Eldar, and all the other factions have left themselves battered and bloody, Ghazghull can stab Chaos in the back and destroy the power of the rest. The galaxy will be engulfed in constant strife, with the Orkz at the top, as it should be. So Ghazgull waits, because "sometimez you havez to wait if youz wants to win". * Big debate over whether Ghazghull is a Brain Boy (a la the Beast in the Beast Arises series), whether Makari is a Brain Boy, or both. Only things that are agreed upon is that one of the two is a Brain Boy, and even if Ghazghull isn't a Brain Boy he is far more clever than the average Ork. There have been many Beasts named among the Orks in the years since the War of the Beast, but Ghazghull is the first one to actually have the potential to come close to, if not surpass, the original. The closest there has been to any sort of consensus is an idea that has been brought up several times that Ghazzy and Makari are both Brain Boyz, and Brain Boyz are almost always twins in the first place, one an ork and the other a gretchin (representing the twin aspects of Gork and Mork, cunning brutality and brutal cunning). Ghazzy's been spending most of his time between the Fourth and Fifth War for Armageddon consolidating his power base. After the Fourth War for Armageddon turned into a stalemate that Ghazzy had to break off, some orks began to question his ability to lead. Loudly. Chief among these were the Chaos Orks, who saw an opportunity after years of being marginalized from power. Ghazzy spent most of the 100 years since the Fourth War for Armageddon krumpin' Chaos gits, blasphemous unions of WAAAGH! and Chaos energy. After cracking enough heads he's finally got the rest of them to stand in line and is coming back to Armageddon for Round 2. He's also been spending that time building alliances and gaining the fealty of other Ork empires like Dregruk, such that what was once a relatively small homegrown warboss is now a much greater threat. ==Random Stupidity== I like the idea of ill-advised, enlightenment inspired attempts to reform the orks in panopticon style fortresses. Some sect of Biologicus techpriests, maybe an Order Psychologicus, could have Imperial aristocratic support for their attempts to reform Orcs. They might even have some less than great Seers in their projects, intent on recapturing some (imagined) vision of the old ones in which the Eldar could civilize the Ork. Mostly the project comes about from the recognition that Orks are more loosely held by chaos, the legends from the War in Heaven, and of course the belief popular among those aristocrats that Imperial Reason can clearly do better to sway the barbaric Orks than the madness of Chaos. None of the projects are so stupidly dangerous that the Ordo Xenos would need to crack down, and some of the research they're getting is really useful, but they can't really do shit to reform the Orks, and if they ever did the at least a few of the aristocratic backers would very quickly start trying to grow their own army of Boyz.
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