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===Deployment=== '''Deploy Forces''' Armies are placed within the owning player's deployment zone. In Standard Missions, a player's deployment zone is defined as anywhere in their own table half that is more than 12" from the central line dividing the board into two equal halves(see Standard Mission Rules below for further information). Roll-off to see which player chooses whether to deploy first or second. The player that goes first then places his entire army on the table in his deployment zone(with the exception of Mission 3, see below for details). His opponent then deploys his entire army in the opposite deployment zone. Units cannot deploy in impassible terrain or lethal terrain. '''Deploying Infiltrators and Redeploying Scouts''' The sequence for Infiltrators and Scouts is the same in all Standard Missions. First, both players deploy their forces (apart from any units left kept as Reserves or that chose to use their Infiltrate special rule). When both players have deployed their main force, then they deploy their Infiltrators (as described on page XX). Finally, they can redeploy units with the Scouts special rule (see page XX). For the purposes of deploying Infiltrators and redeploying Scouts, a building or other terrain piece deployed as part of an opponent's army is only considered to be an enemy unit if it is occupied at the time of the redeployment. '''Deploying Multiple Unit Choices''' Note that, occasionally, an army book will allow a player to include several units in his army at the cost of a single Force Organisation slot. Apart from being bought as a single choice, these units operate and count as separate units in all respects.
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