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Codex - Orks Angry Greenskin Edition
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==Ork Special Rules== ===Klan Special Rules=== Models with one of the following special rules may not join a unit including one or more models with one of the following special rules unless it is the same special rule. ====Goffs==== Models with this special rule add +1 to their Weapon Skill characteristic. ====Evil Sunz==== Models with this special rule have the Stubborn special rule while within 6" of a friendly vehicle. ====Bad Moons==== Models with this special rule have access to additional options, where this is the case it will be clearly listed in the unit´s entry. ====Snakebites==== Models with this special rule may not take armour saves or fire ranged weapons. In addition they gain the Rage special rule. ====Blood Axes==== Models with this special rule have the Stealth and Move Through Cover special rules. ====Deathskulls==== Models with this special rule have the Objective Secured special rule. A unit with this special rule controls objectives even if an enemy scoring unit is within range of the objective marker, unless the enemy unit also has this special rule. ===Mob Rule=== If every model in a unit has this special rule, and the unit fails a Morale check or Pinning test (after any re-rolls they may have), roll immediately on the following table: ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! D6 ! Effect |- | '''1 Born to Fight''' | If the unit is locked in combat, it is treated as if it had passed the Morale check or Pinning test. If the unit is not locked in combat, it fails the Morale check or Pinning test. |- | '''2-3 Breaking Heads''' | If the unit includes one or more characters (including Independent Characters), it suffers D6 AP- hits with a Strength equal to that of the highest Strength value in the unit (not including weapons and special rules), and is then treated as if it had passed the Morale check or Pinning test. These hits are Randomly Allocated, but cannot be allocated to Ork characters (any excess hits are lost). If the unit does not include any Ork characters, it fails the Morale check or Pinning test. |- | '''4-6 Squabble''' | If the unit has 10 or more models, it suffers D6 AP- hits with a Strength equal to that of the most common Strength value in the unit (not including weapons or special rules), and is then treated as if it had passed the Morale check or Pinning test. The hits are Randomly Allocated. If the unit has fewer than 10 models, it fails the Morale check or Pinning test. |- |}<br style="clear: both; height: 0px;" /> ===Ramshackle=== A model with this special rule has a 6+ invulnerable save and fails Dangerous Terrain tests on a roll of a 1 or a 2. A model with this special rule may move as normal even if it has suffered an Immobilized result on the vehicle damage table as long as it contains a unit with 10 or more wounds total. ===Weapon Special Rules=== ====More Killy==== A weapon with this special rule adds +1 to its Strength. ====Louda==== A weapon with this special rule has the Master-crafted special rule. ====More Dakka==== A weapon with this special rule fires one additional shot.
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