Editing
Warhammer 40,000/Tactics/Kill Team(8E) Xenos
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====T'au Commanders==== *'''Cadre Fireblade (Leadership, Logistics, Shooting, Stealth, Strategist):''' An improved Fire Warrior in every respect, most notably his BS2. He's got FtGG like the regular Fire Warriors as well. Note his aura tactic, allows any unit to fire an extra shot with pulse weapons at 1/2 range. Can anyone say 6 S5 shots each from a wall of gun drones? **'''Fireblade Twinflame:''' A unique Cadre Fireblade (Who'd have guessed). In addition to the extra shot aura the regular Fireblade gets, Twinflame gets a 1CP Aura Tactic lets units around him use his Ld and a 0CP tactic that gives you D3 CP when he dies. ***'''Level 1:''' Overwatch on 5+, applies to FTGG ***'''Level 2:''' Enemies re-roll 6s rolled against Twinflame in Fight phase. ***'''Level 3:''' Friendly models within 3" get a 6+++. ***'''Level 4:''' Can force a reroll when determining whether or not a mission ends. **With his BS2+, packing only a Pulse Rifle and exclusive to a game mode with plenty of hard-to-kill targets, the Cadre Fireblade (and his Variants) might actually represent something completely unique in Kill Team: A decent use-case for Markerlights. *'''Dahyak Grekh (Blackstone Fortress) (Stealth):''' He has a good distance and offers plenty of S4 shooting between his pistol and rifle which doubles as an S+1 melee weapon (Which with his S3 still leads to S4). He doesn't give a fuck about concealment obscuring his aim while also making enemies take -1 if they shoot at him while in cover. If you set up booby traps at the start of the game, you can add another one. *'''Ethereal (Leadership, Logistics, Strategist):''' He may be able to take Equalizers for a low cost, but he's not Aun'Shi and should very much lead from the back. You're taking him for his numerous Aura Tactics, so make him a Leadership specialist and take all the advancements that improve those. Hover Drone isn't necessary, but it's there if you need him to quickly move to wherever his buffs are needed most. *'''Commander in XV85 Enforcer Battlesuit (Elites) (Fortitude, Leadership, Logistics, Shooting, Strategist, Strength):''' At 90-100 point value and with an exaggerated profile for kill team, the ability to be shielded by drones, and guns that can kill a Custard per turn, the XV85 is a a god among mortals. Use him however you like. As a hammer in a deathmatch, or to sit on objectives with impugnity or using his Fly and 8" move to clear keep enemies off all of them. He can do it all. *'''[[El'Myamoto|Darkstrider]] (Elites) (Legendary Hunter Level 2 Only):''' Essentially a Cadre Fireblade with a unique Specialism and some slight tweaks. Swaps his Rifle for a Carbine, drops to a 5+ save but gets an extra inch of movement. His unique auras lend themselves to buffing your Railfinders rather than Drones like the Fireblade. **Like the Cadre Fireblade, has a BS2+ and a markerlight and might be actually have a use for it, unlike the regular rank and file T'au.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information